| Need for Speed: Pro Street review | |
| Posted: 05.02.2008 11:34 by | Comments: 4 |
Rob Rymond played Need for Speed: Pro Street and shares his impressions. This installment in the series breaks from it's familiar roots and takes a different path more similar to Gran Tourismo, except with more customization options. Using a legal track racing system, as opposed to the illegal street racing, the game does away with the open-city roaming. It retains the car customization options and expands upon certain aspects such as aerodynamics of body kits. Read the full review. Conclusion (6.7): EA have promised to return to the street-race style that fans were used to in the next installment but will re-visit the track racing every other year. Whether we’ll get bored of this style and the un-consistency remains to be seen, but for now EA have created a fairly substantial Wii racer. It isn’t perfect however which is reflected by our score, but it is a positive step in the right direction for the future of racers on the Wii and one we look forward too! Read the Need for Speed: Pro Street review... | |
User Comments
By Praetorian (SI Core) on Feb 05, 2008

By Zerk (SI Elite) on Feb 05, 2008

By Praetorian (SI Core) on Feb 05, 2008

By Wowerine (SI Elite) on Feb 06, 2008










