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Assassin's Creed IV "best pirate game ever made!" says lead writer
Posted: 30.08.2013 13:50 by Simon Priest Comments: 5
Move over Sid Meier, because the pirate crown belongs in the hands of Assassin's Creed IV: Black Flag, proclaims lead writer Darby McDevitt. It's the "best pirate game ever", as well as Assassin's Creed.

He feels there "hasn't really been a good pirate game," and Ubisoft have worked "very, very hard" on the swashbuckling in Black Flag. It's "all tied together very smartly," he said.

Ubisoft has already revealed many of the activities we can pursue, from the more traditional Assassin's Creed distractions to harpooning us some sea life.

"There’s no competition!" laughed Darby McDevitt, asked if Beyond: Two Souls and Uncharted were rivals.

"This is the best pirate game ever made! Maybe even the best Assassin’s Creed game ever made. Maybe Wind Waker HD. Very different tone, though! But I think there hasn’t really been a good pirate game, and we worked very, very hard to make that economic loop very robust."

"There are lots of upgrade options, the loop is all tied together with crafting, hunting, harpooning, looting other ships, getting wood, metal and money to upgrade yourself, your ship - you even have a hideout in this game," he added.

"It’s all tied together very smartly, so that no system feels superfluous, so we hope at the end of the day it’s the best pirate game ever made." Ubisoft has recently shown some gameplay footage of neutralizing an enemy sea fort, which can then be refortified to help the player lure enemy vessels into deadly traps.

McDevitt earlier described how AC IV goes back to the more "open-ended assassinations" of the original.

Assassin's Creed IV: Black Flag releases on Xbox 360 and PS3 October 29th in the US, November 1st in EU. Xbox One, PS4 and PC versions arrive later. Black Flag is powered by Ubisoft's AnvilNext engine.

Source: NowGamer
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Comments

By nocutius (SI Elite) on Aug 31, 2013
nocutius
This might be the Assassin's Creed game to finally get excited about :).

Maneuvering those waves really looks great, the ships seems a bit too nimble though.
By Jasca_Ducato (SI Core) on Aug 30, 2013
Jasca_Ducato
The ships are nimble to keep gameplay interesting. If they gave the vessels completely realistic manoeuverability and speeds, the game would take years to complete (and be boring as hell).
By nocutius (SI Elite) on Sep 01, 2013
nocutius
I know but they went just a bit too far and made it look almost silly, if ships were at least 20-30% slower that might already be enough to make things seem realistic enough and still be fast enough while giving the ships some proper feeling of weight. Right now the ships don't feel like ships at all but more like they're boats, it takes away from the feeling a bit.
By CytoToxicProxy (SI Veteran Member) on Sep 01, 2013
CytoToxicProxy
I doubt that this will be the definitive pirate game so much that I bet you can't even download a mp3.
By herodotus (SI Herodotus) on Sep 02, 2013
herodotus
Big talk, small stick.