Uncharted film "has a shot" at success, Metal Gear 3 years out, Mass Effect 5 years
Posted: 30.08.2013 14:37 by Simon Priest Comments: 9
Producer Avi Arad, known to have brought comic book universes to film successfully, is involved in the adaptations of Uncharted, Metal Gear and Mass Effect. He's got a real good feeling about Nathan Drake.

The "father and son" dynamic in Naughty Dog's Uncharted could give it a "shot at being the first" successful game-to-film project. Metal Gear flick is 3 years away, with Mass Effect about 5 years.

"I think that film studios are bankers and filmmakers are risk takers and somewhere in between we meet on the battlefield," Avi Arad told Kotaku.

"And the moment one video game movie goes through the roof, it's the same thing that I've been through with comic books." Major success with Uncharted could mean many more studios are willing to let the actual creators of the universe have greater control, if it means safeguarding an IPs integrating from the game world produces big bucks.

"I think Uncharted will be very successful. It's a father and son game. There are things about it that are interesting. I think the world of antiquities theft, there are many countries in the world that realised they're being robbed and they're trying to recoup these important pieces," continued Arad.

"Now, the script has a lot of character I think that has a shot at being the first one."

A great franchise in the gaming world doesn't mean success at the box office - it must have a solid story. Surely you can't do better than Metal Gear Solid then? Solid is in the title!

"If you go to Metal Gear Solid, it's actually full of storytelling," he said. Arad, as a story teller, always looks to operas or The Bible. "And with Metal Gear," he says, "you have Cain and Abel." The Metal Gear film is in the very early stages yet and expects it won't arrive for at least 3 years, depending on communications between studios.

BioWare's Mass Effect is even further out - a few Mass gates away, if you will.

"It's a big idea, that we, humans, are the least developed, the least trusted, it's an interesting mirror image of our world, we are the aliens now," said Arad. "Love the project, it's getting there, it's been a lot of work; some movies take five, six years before they're ready." Arad also mentioned he's been pitched a Naruto movie.

Source: Kotaku
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By Mindrax (SI Core) on Aug 31, 2013
5 years for Mass Effect :(
My soul just started to weep.
By djole381 (SI Elite) on Aug 31, 2013
Can anyone tell me if there's a movie based on a video game that is successful or good?
By Mindrax (SI Core) on Aug 31, 2013
Wing Commander, Doom, Hitman, Resident Evil, Silent Hill and Final Fantasy.
Good movies in my opinion.
By djole381 (SI Elite) on Aug 31, 2013
Wing Commander and Resident Evil are good. Hitman was terrible and Doom sucks big time. I liked FF : Spirits Within, but Advent Children was really confusing. Haven't watched Silent Hill.....yet.
By Mindrax (SI Core) on Aug 31, 2013
Everything is in the eye of the beholder my friend.
By djole381 (SI Elite) on Aug 31, 2013
True :)
By herodotus (SI Herodotus) on Sep 02, 2013
I quite liked "Silent Hill". "Doom"...meh, alright. "Wing Commander" has a damn fine cast, but the story was so limp and didn't go anywhere. Talk about wasted opportunities.
As for "RE". Take out Milla and I agree they aren't bad...except for the last one. Awful!
By Hammerjinx (SI Core) on Sep 02, 2013
I enjoyed Final Fantasy: The Spirit Within, but I wouldn't go so far as to say that it was based on a computer game, other than the name.

Prince of Persia: Sands of Time is probably the best film based on a computer game.

In terms of "successful", well, how do you measure success? Is making some profit enough, or do you require a specific return on the investment? Are we talking box office, or do DVD sales count?

From the box office, 2010's Resident Evil: Afterlife was the most successful game-film in pure profit. It made a profit of $236.2 million USD, returning about 495% of the investment made.
All the Resident Evil movies have been commercially profitable, with the worst performer, Apocalypse, still taking in 288% of investment.

Mortal Kombat (1995) returned 679% of the investment, but only cost $18 million to make.

The biggest disaster was FarCry, bringing in an anemic 3% of the money invested, Bloodrayne and Double Dragon both took in only 15%. The biggest single loss was Final Fantasy: Spirits Within, which lost almost $52 million dollars at the box office, but returned 62% of the invested capital.

Given that Square said, in advance, they were half doing the movie to innovate and experiment with CG movie making I don't think it's fair to call Spirit's Within a "failure". Who knows what their financial goals were?

Doom made back $56M of the $60M it cost.
Wing Commander made back $11.5M of its $30M budget.
Silent Hill made $97.5M against the cost of $50M.
Prince of Persia: Sands of Time made $355M, but cost $200M of that to make, taking the prize for most money spent making a game-film.
By herodotus (SI Herodotus) on Sep 02, 2013
Well I have to say, after reading your list Hammer, that I have always enjoyed the "MK" films and "PoP" is actually a darned good romp on the screen. So there have been many, many flops but a few beauties have slipped out.