News

MechWarrior Online exits beta for official launch
Posted: 18.09.2013 11:37 by Simon Priest Comments: 4
Piranha Games' free-to-play MechWarrior Online is now officially live as the beta period ends. A launch patch has been set loose with an invitational tournament dated September 26th.

Fans of MechWarrior action can look forward to "regular semi-monthly" patches with a "full slate of expansion features coming" in 2014. UI overhaul still in the works.

Private matches remain on their dev radar, as well as levels and ranking systems. Creatable and customisable mercenary units, Clan tech and more is cooking.

"With launch officially here, players can expect MechWarrior to continue to storm ahead with regular semi-monthly patches for the foreseeable future,” posted creative director Bryan Ekman.

“We have a full slate of expansion features coming out during the next year, which include our new entire re-envisioned user interface, private matches, level and rank system, the ability for players to join and create custom mercenary units, new game modes, Clan technology, and the epic battle to control the Inner Sphere.”

New maps Island Metropolis and Moon Base are due October and December respectively. For more information about MechWarrior Online, including their September 26th NA Launch event, visit the official website.

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Comments

By danfreeman (SI Elite) on Sep 18, 2013
danfreeman
Anyone know if this is any good?
By Mindrax (SI Core) on Sep 18, 2013
Mindrax
Pretty good, but i liked Hawken better.
By nocutius (SI Elite) on Sep 18, 2013
nocutius
@Dan

If you plan to play the game for a longer term my honest recommendation is to wait until you hear some news about UI 2.0 (private matches etc...) and community warfare ("clan" stuff), if you're in it for the shooting alone then the game is fine enough.

I haven't played it for the last 6 months for various reasons but after playing it again it's fun enough but as I've said don't expect the shooting to have any larger meaning.

The grind isn't too horrible, you get about 10M cbils in bonuses over your first 25 games (plus your normal earnings) and that is enough to buy any mech you want, the problem is that you need 3 variants of each chassis to unlock all the skills and you also need to deck them out to be competitive which can cost another 10M for the biggest mechs.
Mech prices vary from 3-10M cbils depending on the weight class.

My average earnings are around 130k but I have some premium mechs that give you 25%-30% income bonus and I've also bought premium time on occasion.

Hawken seems to be closer to a traditional FPS while MWO is a bit slower in pace, unless you're buzzing around in one of the light mechs, those are very agile and maneuverable.

Overall it's an OK game, not much competition to be honest. WoT is a bit similar but that game is horrible with all that randomness.
By danfreeman (SI Elite) on Sep 18, 2013
danfreeman
Thank you for the very detailed explanation noc :) I think i`ll wait and see how this goes then,i have my eyes on a couple more mmo`s as it is so i`m not gonna put time in this unless i am sure i will stay.