|Molyneux 'unimpressed' by GTA V's $800m, Supercell's daily $3-5m "is impressive"|
|Posted: 19.09.2013 16:12 by Simon Priest||Comments: 10|
Peter Molyneux isn't that impressed by the revenue haul of Grand Theft Auto V, despite it taking in $800 million its first day. It "sounds impressive" but it's not quite as impressive as others.
The 22cans founder is stacking GTA V up against the likes of mobile dev Supercell who is pulling in between $3-5m each day for titles launched a year ago.
Clearing $1 billion sure is nice but it's a lump sum, whereas Supercell enjoys a near constant stream. That's the deal breaker for Molyneux.
"The newly released Grand Theft Auto V is a game that's everywhere, you can hardly avoid it," he said during Mobile Entertainment's Top 50 Mobile Innovators event. "It will achieve around $1 billion in revenue on consoles in just one month. Sounds impressive, doesn't it? No. That's not impressive."
"What is outstandingly impressive is the success of mobile companies like Supercell, who has released games including Hay Day and Clash of Clans," he continued. "Those games, which were released 18 months ago, are achieving revenue between $3 million and $5 million each day. That is impressive."
Molyneux currently runs 22cans which first produced Curiosity, which became something of a global social gaming phenomenon and it has feed into his current project of Godus, which successfully cleared Kickstarter. It's currently available through the program.