News

Death Star trench run recreated with Oculus Rift
Posted: 24.09.2013 14:13 by Simon Priest Comments: 7
Star Wars has many iconic moments but few can beat the Death Star trench run from the original film. It was bound to happen then that the Oculus Rift was finally put to good use and let us experience it.

An actual Death Star trench run simulator has been built using the Unity engine. The team behind it have even spliced in movie sounds, dialogue and music. I have you now.

Well alright, we can't exactly enjoy this monumental achievement in human history quite yet. The simulator hasn't been released to the public but footage has been posted.

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Comments

By SirRoderick (SI Elite) on Sep 24, 2013
SirRoderick
Took em long enough x3
By nocutius (SI Elite) on Sep 24, 2013
nocutius
The fact that Star Citizen is still far away from release makes waiting for Rift much more bearable, perhaps we'll even be getting Rift 2.0 by then.
By danfreeman (SI Elite) on Sep 24, 2013
danfreeman
Don`t know if i like the way gaming is going with this thing,yes it`s really cool but i do not want to have to wear something on my head just to play a game,my worst fear however is that if gaming does accept this as the norm i will never again be able to play my old games,some of my most favorite titles and that i would not tolerate.
By SirRoderick (SI Elite) on Sep 24, 2013
SirRoderick
Well let em make a v1.0 first, let's see how that turns out :P
By nocutius (SI Elite) on Sep 24, 2013
nocutius
Dan, we've been in a similar situation a few times already but this time the thing is supposed to actually be good for the first time so I'm really looking forward to the possibility of increased immersion.

And VR goggles won't be replacing gaming on monitors anytime soon, this is merely something you'd own in addition to your regular monitor.
By herodotus (SI Herodotus) on Sep 25, 2013
herodotus
You know, the battle over the Death Star was the low point for me when I first saw the film in '78, especially the trench run. The ships, for the first time in the film, actually looked like toy models, and that was the only reason. The music was fantastic though.
In the game "X-Wing", though it was a hoot as this looks to be.
By Hammerjinx (SI Core) on Sep 25, 2013
Hammerjinx
I've had the chance to try out the dev-kit Oculus Rift and I'm hella looking forward to getting a retail kit when it goes live. I don't imagine I'd use it all the time, but it's awesomely immerssive.