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1.2 update of Terraria updates adds over 1000 new items
Posted: 01.10.2013 19:27 by Comments: 0
The 1.2 update for Terraria is now available, and it adds a tremendous volume of content. It adds 8 new friendly npcs, 4 new bosses and over 100 new enemies. If that weren't enough, there's also 10 new ores, 4 new wood types, and 31 new brick types. In total, there's over 1000 new items added to the game. The game also adds a bunch of fixes, including gold exploit removal.


The entire change log for the 1.2 patch for Terraria includes:

Bug Fixes:

-You can no longer craft items or money by placing items in the trash.
-You can no longer sell your gold to NPC’s
-Music box/chest duping no longer works
-Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
-Equipping items to the social slot in German no longer crashes the game
-The game will no longer create a random password during multiplayer world generation
-You can now reforge in all languages
-Active blocks will no longer become inactive with a chest on them
-Fixed a bug that would cause a suitable house to be unsuitable
-Fixed a lot of bugs that were not listed


Mechanics and Gameplay:

-Enemies now have a health bar
-There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been
-The map can be toggled using tab, m, or through the map icons
-“M” has been remapped for the map feature
-“J” is now the default button for mana use
-There is now an extended crafting menu that will show everything you can craft
-Some items now stack to 999
-Character slots have been increased to 1,000
-World slots have been increased to 1,000
-The starting female cloths have been modified
-There are several new hairstyles
-Character creation has been remodeled
-Chest sizes have been doubled
-Your inventory space has been increased by 10
-You no longer need to jump to ascend single blocks
-The hammer is now used for creating slopes, halftiles, and breaking walls only
-The axe is now only used for chopping down trees and giant mushrooms
-Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
-You can now paint any solid tile or item
-Dye slots have been added
-You will now start with 20 mana
-You can now craft early game magic robes and staves
-Bricks, wood, stone and glass all now blend together
-Mana Crystals only require 5 fallen stars to craft, down from 10
-If water touches a halftile it will create a waterfall
-Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
-Your world has a chance to have a replacement for the Corruption
-Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
-Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
-There is a new hardmode jungle temple
-There are now beehives that can be found in the jungle
-There are now several new backgrounds and tree variations your world has a chance to generate
-Water will now change color based on the biome you are in and depth underground
-Ropes are now found early game and can be used to craft rope coils for traversing the world
-Chains can now be placed and used as a rope mechanism
-Mushroom grass/seeds can now grow and spread above ground
-There are now 3 colors for wires
-Actuators can be used to make any solid tile active and inactive
-There is 1 new liquid type that can be found in the Jungle
-There are several new fountains that will change the color of water when they are place nearby
-Pearlstone bricks no longer spread hallow
-Rain and blizzards have been added
-There is a new snow biome with unique treasures and items for normal and hardmode
-Enemies no longer trigger underground pressure plates
-There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
-Clowns will no longer blow up tiles
-There are several new buffs and debuffs
-There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
-There are 2 new hardmode events
-Werewolf form has been buffed and can take place every night
-Broken armor debuff only lasts 2 minutes, down from 5
-You now use a pickaxe to remove armor from a mannequin
-Players no longer take double damage in pvp
-Items of the same type will now stack when next to each other
-When using a gravitation potion your world will invert rather than your character
-You can no longer become invincible when touching fire blocks
-Increased speed at which you can buy stacks of things


Graphical Changes:

-The sun is now brighter
-Midnight is now darker
-The sky has a smooth gradient
-There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter,
starfury, ect..
-There are now stalagmites, icecicles, moss, plants, rocks, and other “piles” added to enhance the environment
-There are several new mini caves that can be found with unique backgrounds
-Each biome will now have chests and pots with unique graphics
-The dungeon now has 3 unique textures/colors and furniture
-Hell houses have been remodeled
-Floating islands have been remodeled
-Each biome will now have unique textures and wood types:
-Corruption: Ebonwood
-Jungle: Rich Mahogany
-Crimson: Shadewood
-Hallow: Pearlwood
-Each brick now has its own unique texture
-Each brick wall now has its own unique texture
-Torches are now animated and can be placed on walls
-Common enemies such as demon eyes, skeletons, and zombies have all been given graphical variations
-There are several new tombstones
-All objects in the game that sparkle will now sparkle with a corresponding color


Recipes/Items:

-In total there are over 1,000 new items
-There are 10 new ores
-There are 4 new wood types
-There are 31 new brick types
-You can now imbue melee weapons
-There are several new arrow and bullet types
-There are several new crafting stations
-There are several new wands used for crafting new bricks and brick walls
-You can now craft bricks, walls, and furniture out of several new materials:
Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
-You can now craft Jester Arrows
-There are 12 new wing types
-There are several new vanity sets
-There are a lot of new rare drops added to enemies
-You can now craft stained glass
-There is an item in hardmode that allows you to change biomes
-There is an item in hardmode that allows you to increase your max health
-There are 29 new tinker combinations
-Several new items have been added to the game that are used for crafting dyes
-Starfury now acts as a melee weapon and has had its damaged increased
-Aqua Scepter has been redesigned and does slightly more damage for less mana
-Water bolt has been redesigned and does slightly more damage
-Vilethorn does more damage and uses less mana
-Magic Daggers have been buffed
-All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
-Items that were called dyes previously for crafting have been changed to thread
-Chests now have larger loot tables
-You can now make picks instead of drills and axes instead of chainsaws in late game tiers
-Increased the drop rate of souls
-There are over 50 paintings that can be collected randomly throughout the world
-Jungle armor no longer requires gems
-The amount of meteorite required for crafting has been decreased
-Meteorite armor has more defense and does more damage
-Silt and slush can be extracted into useful materials, items, and money
-Each boss has a rare chance to drop a placeable boss trophy
-Hooks can now be crafted out of gems
-Depth meter is no longer craftable
-Stars can now be crafted with bottles to make a new light source
-Floating island chests no longer require a key
-Gems and bars can be placed
-Items made from hellstone now require less hellstone


NPCS:

-There are 8 new friendly npcs
-There are 4 new bosses
-There are over 100 new enemies
-Friendly npcs will sell different items depending on certain conditions such as time of day or biome they are living in
-Hardmode bosses have a chance to spawn on their own to help players progress through the game
-Current hardmode bosses now do slightly less damage and have had their health decreased
-There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome
-There are over 15 new pets that can be found in chests and dropped rarely off enemies
-Early hardmode enemies now do less damage and have less health/defense.
-Skeletron can now be summoned and has a small loot table


Music:

-There are 15 new tracks for the game, 3 of which are from the console version of the game
-Day theme 2 will loop into day theme 1 to add variation above ground
-Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now
-Ice biome has an above and below ground track


Performance/Miscellaneous:

-The game now only loads assets when needed, reducing the amount of RAM used
-Optimized tile data to reduce RAM usage
-There game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer
Source: DSO Gaming
Related games: Terraria (PC)
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