News

Alpha Centauri "spiritual successor" Pandora: First Contact now available
Posted: 15.11.2013 05:49 by Comments: 16
Proxy Studios has announced that their science fiction 4X game Pandora: First Contact is now available from Slitherine. The game is being hailed as a "spiritual successor" to the classic Sid Meier title Alpha Centauri.



The game allows players to explore a world with generated eco-regions of all times, as players much deal with the natural wildlife and other enemy factions; like Alpha Centauri, the planet itself will react to the player's actions.

As for the Civ-style features, the game will feature a dynamic migration system in which citizens of the planet will migrate to stay with the ruler who represents their best interests. The game features "a vast randomized research tree spanning dozens of technologies" which affects operations, buildings, units, weapons, and more.

Gamers who are interested in more info about Pandora: First Contact can visit the official page here.
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Comments

By SirRoderick (SI Elite) on Nov 15, 2013
SirRoderick
That's a pretty bold claim isn't it? Gonna see if there's a review floating around somewhere.
By SirRoderick (SI Elite) on Nov 15, 2013
SirRoderick
http://www.youtube.com/watch?v=cBcRZEIQLUk

Pretty good overview of gameplay here, all in all looks like while it isn't a big innovator, the underlying mechanics are pretty solid and it might be a good take on Alpha Centauri.
By Kres (SI Elite) on Nov 15, 2013
Kres
Whhhaaaaat, why did I never heard of this one before. And of course I'm on a bad internet atm.
By nocutius (SI Elite) on Nov 15, 2013
nocutius
Looks good and I love the unit customization but I see the stack of doom is back, it's not a big deal but I think that of all the changes to Civ5 changing the battle system was their biggest success.
By SirRoderick (SI Elite) on Nov 15, 2013
SirRoderick
I never really had any problems with doomstacking myself
By nocutius (SI Elite) on Nov 15, 2013
nocutius
It's no so much that I have a problem it's just that one unit per hex rule adds a whole new layer to the tactical gameplay, unit deployment actually matters.
By herodotus (SI Herodotus) on Nov 16, 2013
herodotus
At first I thought this might be better priced than the price-gouging 2K, but as it will be released by Slitherine, and therefore Matrix Games my hopes felt threatened as they are the premier price toppers. However, at $30 colour me interested. Might even be better than the original, which I wasn't that much into anyway.
By SirRoderick (SI Elite) on Nov 16, 2013
SirRoderick
I-...I'm sorry....did you just say you weren't that into Alpha Centauri?

I may need to lie down for a bit..
By herodotus (SI Herodotus) on Nov 16, 2013
herodotus
Yeah, I don't know if I was just in a different genre set at the time (more into World War II-based games than space) or I was a bit over-"Civilization"ed....but it just didn't 'grab' me. Found it all rather...abstract, to be honest.
Please recall, I was never into "MOO" or any of those space-based strategy titles, preferring flights sims, tank sims and when they came onto the scene, space sims.

This however looks to be more to my liking.
By Hammerjinx (SI Core) on Nov 18, 2013
Hammerjinx
I'm with you on Alpha Centauri. It was alright, but without having played through it a bit a lot of the techs were a bit abstract and arbitrary.

Would you like to research:
A) Quantum Field Hyperbole
B) Relative Space Cousin Matrices

How the Mars are you supposed to make an informed judgement?

I dabbled with Alpha Centauri, but pretty much just went back to Civ for that kind of fix.
By SirRoderick (SI Elite) on Nov 18, 2013
SirRoderick
The longer I hang out around here the more I'm convinced that you Aussies are some type of alien!

Also I have to say the techs are actually pretty well explained.
http://lparchive.org/Sid-Meiers-Alpha-Centauri/Update%2013/12-capture_07082007_121745.jpg

Not only does that show all your unlocks, it has links to the encyclopedia right there for you to check the details!

Same on this screen http://www.dos486.com/alpha/2103b.gif
Simply click to get all the details presented in the datalinks.

Seems to me you can make a decision just as iformed as with any civ game, where a certain familiarity with the tech tree and the game is ALSO beneficial to get to the stuff you really want quickly.

Maybe not aliens, but just lazy? :P
By Hammerjinx (SI Core) on Nov 18, 2013
Hammerjinx
I admit I prefer leaping in with decisions that seem like a good idea at the time when I'm learning a game. If a game presents me with options like "Big Hulls", "Laser 2", or "Mega Factories", then I don't really care about the numbers until I feel I have a decent grip on the game. I can even make do if they offer the occasional "Orbital Nose Phalanges". It's just when you drill down on a tech name that gives you no clues, and you see buildings that give no clue as to their purpose, forcing you to drill down further, I find it bothersome. When all the names are basically random scifi words it makes learning the game harder. Ultimately, to me, Alpha Centauri didn't offer significant improvements over Civ to make it worth pushing through all the poop.
By SirRoderick (SI Elite) on Nov 19, 2013
SirRoderick
Lazy it is! Nothing wrong with that of course :)

You ever got into Europa Universalis? Cause that game nearly stopped ME from digging to figure it out.
By Hammerjinx (SI Core) on Nov 19, 2013
Hammerjinx
I got EU3 in a humble bundle. I'm sure to check it out, but I understand the battles are just as thrilling as hitting auto-resolve in the TW series, so I prolly won't get into it big time.
By SirRoderick (SI Elite) on Nov 19, 2013
SirRoderick
The battles are but a fleeting thought, it's all about the building and the management of your nation. Personally I had no problem with that at all, that game cause MANY missed study hours back in the day.
By herodotus (SI Herodotus) on Nov 21, 2013
herodotus
Aliens? Nah mate, just simple convicts.