John Carmack leaves id Software
Posted: 23.11.2013 00:56 by Comments: 4
Id Software has announced that legendary developer and studio co-founder John Carmack has resigned from the company. Carmack is best known for working on seminal first person shooters like Castle Wolfenstein 3D, Doom, and Quake.

Carmack will be spending more time at Oculus VR, the company behind the virtual reality headset Oculus Rift. He had joined the company as chief technology officer in August this year.

In a statement, id Software studio director Tim Willits said, ďJohn Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio. Johnís work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects. We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on idís tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well.Ē

Former CEO Todd Hollenshead also left the company back in June this year.
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By nocutius (SI Elite) on Nov 23, 2013
This is clearly a blow to Id Software but should be a boon to Oculus and I'm currently much more exited about the latter. It's difficult to imagine what will happen to Id Software from now on cause without Carmack it's clearly not Id Software anymore.

Perhaps it will be a good thing cause they were top notch when it comes to tech but the last decade of their games was more or less average when it comes to gameplay, maybe they'll be better able to focus on the content from now on.
By herodotus (SI Herodotus) on Nov 23, 2013
It hasn't been the id Software of old for a long time, and to what extent Carmack himself played in this may never be known.
Time to re-invent id - do it well.
By baszermaszer (SI Veteran Member) on Nov 25, 2013
When somebody's mind isn't 100% on 3D engines, but "? percent" concentrating on real-world rockets it can't end well for 3D engines.
By FoolWolf (SI Elite) on Nov 26, 2013
Tough blow for ID but I'm not so sure how many games tht use there engines these days and the RAGE game didn't feel that good and Doom3 wasn't much of a game rather then a tech demo.

I think he is doing the right thing and goes to the technical of something new.

ID however have something to ponder on for the future.