StarCrawlers proposes procedural sci-fi dungeons, a strategic RPG with narrative AI
Posted: 12.02.2014 17:57 by Simon Priest Comments: 0
San Diego-based Juggernaut Games would like us to put together a crack team of freelancers to duck and weave through corporate intrigue and crawl through sci-fi dungeons, all procedurally generated.

We'll be led down the various space corridors by a narrative AI that creates missions with randomised challenges, and we'll be juggling class modification and abilities - in space!

The studio wants to work on a classic RPG with a sci-fi flavour, and so came up with StarCrawlers. We'll hack terminals, disable or avoid traps, salvage loot and take down hostiles.

"You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space."

StarCrawlers features:

? Classic first person dungeon crawling in a detailed sci-fi universe
? Narrative AI procedurally generates missions and dungeons with randomized encounters, traps, and enemies
? Strategic RPG style combat featuring a time unit action system
? An atmospheric soundtrack by Ben Prunty
? Class ability customization and modification
? Randomly generated and upgradeable loot
? PC, Mac, and Linux support

Check out the StarCrawlers Kickstarter campaign for more, which asks for $65,000 with 29 days left.

Source: Kickstarter
Related games: StarCrawlers (PC)
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