|Stardock CEO claims company's poorest-selling DLC still more profitable than most iOS and Android apps|
|Posted: 06.06.2014 10:52 by nickhorth1||Comments: 1|
Strategy developer Stardock released its Annual Customer Report for 2014 yesterday, and the document contained some interesting tidbits of information.
Alongside the fairly impressive fact that the company has a whopping eight games in development right now, CEO Brad Wardell also claims that Stardock's poorest-selling DLC is more financially viable than almost any iOS and Android app.
Perhaps the most high-profile game the studio is working on right now would be , but according to the report their biggest financial success so far is a fellow space game, the RTS combat title Sins of a Solar Empire.
Another interesting little nugget is that the team are already working on another Elemental game, with the slowly turning out to be one of the most promising, fast-growing franchises that Stardock owns. The next installment "will include crafting, asymmetrical gameplay, spell research, and have a much greater focus on magic battling,” says Wardell.
Source: PC GamesN