OnLive has "forced my hand" says Perry, plans rival online service
Posted: 26.03.2009 14:17 by Simon Priest Comments: 4
Acclaim's David Perry was waiting until E3 rolled around but the news of OnLive at this week's GDC has amped up the pressure.

The project doesn't have anything to do with Acclaim, Perry is handling it himself with some Dutch engineers and hopes for investment soon. It too allows server-based user gameplay.

"I was going to reveal it at" at this year's E3 claims David Perry, "but the OnLive news has forced my hand."

His service would allow gamers to play without any need to download anything to a client machine, whereas OnLive needs to install just around one megabyte. Much like his rival though he'll need to work closely with ISPs to improve efficiency of delivery.

OnLive has little to fear from Perry just yet, but who knows what schemes those Dutchman have planned for our Internet?



By herodotus (SI Herodotus) on Mar 26, 2009
In other words, it's more like a browser-based game we get on PCs. Makes sense.
By stuntkid (SI Elite) on Mar 26, 2009
Kinda like Quake Live - Anyone had played on it yet?? Bit annoying having to physically wait in the queue before joining the server, but kinda makes sense not to over load it at the same time.
By FoolWolf (SI Elite) on Mar 27, 2009
I think this can be good and fun alternatives - however - I don't like others to be in such control over my games, it will in the end feel like I don't own the product at ll and that would lead to me caring less about it and gaming will turn out to be a commodityy or a gimmick. Back to the arcade machines - but in home instead and now why did the arcade machines die out?

Interesting but not for the major titles that you like to play over and over. Oh and the technical developers will have a ball. Grphics card from Nvidia or ATI? Who cares... I'm Onlive now ;)
By SwiftFire87 (SI Veteran Member) on Mar 30, 2009
Nah this will be like OnLive not browser games.