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E3 2009: Realtime Worlds' APB is "being developed for Xbox 360"
Posted: 02.06.2009 11:12 by Simon Priest Comments: 0
All Points Bulletin, the urban-themed MMO from Crackdown developer Realtime Worlds is arriving on "PC in early 2010," announced publisher EA.

David Jones psyched to show it. However it's also been confirmed that the cops n' crooks online romp is still heading for Xbox 360 too, but they're "not giving details out at the moment".

"We’re not giving details out at the moment, but it is being developed for Xbox 360," a rep tells Team Xbox.

David Jones is the veteran mastermind behind APB, and he's the guy behind such mega awesome properties as Lemmings, Grand Theft Auto 1 & 2 and the most recent Crackdown.

"After a few years of quietly working on APB I’m extremely excited to be able to show it publically for the first time," said David Jones, Founder and Creative Director of developer Realtime Worlds.

APB pits Enforcement against Criminals as players choose to side with the law or the underworld fraternity. It also promises to deliver a "deep, rich customization system" to really let you create the psycho you are on the inside. That goes for the looks, the clothing and even stretches to vehicles and music.

See below for the full press release for APB, and the trailer below for why you should be frothing at the mouth.



EA JOINS FORCES WITH REALTIME WORLDS FOR ALL POINTS BULLETIN™

Highly Anticipated Persistent Online Multiplayer Game Coming to PC in Early 2010

Redwood City, CA – June 1, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) and Realtime Worlds, Inc. announced today that they have entered an exclusive marketing and distribution agreement for North America and Europe that will bring the highly-anticipated All Points Bulletin™ (APB) to PC in early 2010. Founded by industry veteran David Jones, creator of Lemming’s, Grand Theft Auto 1&2 and Crackdown, Realtime Worlds’ latest project takes the universal theme of Criminals and Enforcement and brings it to a persistent, open world multiplayer setting in a modern, crime-ridden city.

“After a few years of quietly working on APB I’m extremely excited to be able to show it publically for the first time” said David Jones, Founder and Creative Director of Realtime Worlds. “To also be able to announce our marketing and distribution agreement with EA Partners at the same time is the cream on top. It’s very evident that EA Partners are clearly in-sync with our vision for APB and between us we aim to ensure gamers understand why it’s unique, and share our excitement”

“Throughout his career David Jones has continually forged new creative paths in interactive entertainment,” said David DeMartini, Senior Vice President and General Manager, EA Partners. “David and the team at Realtime Worlds are set to do it once again with APB. We are thrilled to have the opportunity to partner with them in introducing online persistence to 3rd person, open-world action games and defining a new category within the genre.”

APB is a new breed of online game. Set in a persistent living, breathing open-world urban environment where fame and fortune awaits all players. Some players will achieve this by feeding on the city, its people and its businesses…the Criminals. Some will live by a higher code and instead feed on the criminals and their organizations…the Enforcers. This dynamic where players become the core content for other players is one of the many unique features of APB. Its deep, rich customization system provides players with the ability to completely personalize their identity. Looks, clothing, vehicles and even music, all to astonishing detail and quality.

For more information on APB please visit http://www.apb.com/.
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