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PC gaming as we know it, dead? Piracy is still a major platform woe
Posted: 27.02.2008 08:18 by Jamie Comments: 7
At "Lunch with the Luminaries" Chris Taylor, creator of Supreme Commander, declared that PC gaming as we know it today is dead. He cited online piracy as contributing factor saying many games titles now look to consoles as means of securing themselves against illegal downloading, secure gaming is the future he says.

But Internet scaly-wags aside, ex-Sony executive Phil Harrison claims there’s already a generation of kids globally that will never buy physical media. He believes business models will have to evolve and stop physical disc media as the primary means of delivery.

Taylor said earlier this month, "...one of the key things that is really affecting the economics and the success of gaming in general is piracy on the PC. So one of the reasons we'll see RTSs on the console is because people can't pirate it."

While the console does have its advantages of added protection against piracy, with the next-gen line much harder to 'chip', Raph Koster talks about Flash as the next console. "It's pointing its way to the future more than the next generation of consoles," and he went on to say "Retail PC is in dire straits, but... the web is kicking the console industry's ass."

Microsoft's "Games for Windows" label initiative is one way companies are trying to breathe life back into the PC market. With rising development costs for major block-buster titles it's no surprise some studios are unwilling to gamble revenue on the PC amid the rampant unchecked culture of piracy.

GamersGate is a platform for downloadable PC games.

Comments

By herodotus on 2008-02-27 15:32:21
avatar Nothing beats a Disc in your hand. Right, Movies and Music are suffering badly from Piracy with Digital D/L but they're surviving (see comment at start). But they have lowered their RRP to compensate...and it works. So Taylor, stop complaining and help ...

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By Wowerine on 2008-02-28 02:36:55
avatar Long live piracy! ahahaha:)
By Megadeth on 2008-02-28 04:54:25
avatar piracy is no more of a problem now than when we were using disks. There is always a % of piracy since we converted to digital media, the rate of piracy hasnt changed and I think that its a convenient excuse for the music industry and the game industry to blame ...

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By Tox on 2008-02-28 05:26:09
avatar When you buy a physical game from a publisher like say... well there is only EA really... the developer get about 5% of your money. The rest is split between the retailer (the store that provide a heated space for you to buy the game in) and the publisher. ...

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By herodotus on 2008-02-28 12:17:50
avatar Two very good Posts above and far more intelligent than the one by Chris Taylor et. al. The closing comment about poor console-ports for the PC are so very true and cause many a PC gamer to take pause and look back at older games (and cheaper) to buy and play. ...

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By Praetorian on 2008-02-28 13:25:02
avatar You can't kill a COLOSUS so easely PC gaming will never die , it will die to those who dont like PC gaming that can happen. Long live PC gaming.
By Malonn on 2008-02-28 14:14:35
avatar Piracy has been around long before the computer was invented. The computer is just another medium to pirate things. Piracy will always be around. I guess it comes down to ethics and supporting your hobby.
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