StarCraft II's map-creating toolset freeing, can make a shooter game
Posted: 24.08.2009 11:33 by Simon Priest Comments: 2
Blizzard are going all out on the power of their map-maker for StarCraft II, in fact they showed three custom made maps from developers that weren't quite RTS.

Actually they weren't RTS at all, they were an Action-RPG first person shooter and a top down space shooter; it's incredibly versatile. Premium creations will be peddled for monies.

"One was a third-person action-RPG, another was an old-school, top-down Galaga-style space shooter, and the third featured a custom-made mega-Zerg. Custom user interfaces and things of the like were used," reports VG247.

A panel at BlizzCon showed the power of their little map-making creation, and just what you can do with it if you put in the time and creativity. The first person shooter was based around the cancelled StarCraft: Ghost project. Entire games could be whipped up from this.

Check out the clip below for the custom maps from Blizzard developers, which they didn't spend much time on apparently.

Game advertisements by <a href="" target="_blank">Game Advertising Online</a> require iframes.


By herodotus (SI Herodotus) on Aug 24, 2009
If custom maps are being produced, then the game is reay for release. Now it's all down to marketting and pre-release hype. November 09 would have been good for this one.
By fredyzg (SI Core) on Aug 25, 2009
nice!give me starcraft rpg