News

Batman: Arkham Asylum PC protected from piracy by glitches?
Posted: 10.09.2009 09:45 by Jamie Davey Comments: 3
The PC version of Batman: Arkham Asylum seems to contain a glitch that is aimed at protecting the game from being copied. This glitch takes place when Batman has to remove Jokers poisonous gas by gliding from one platform to another, only players who have a pirated copy are reporting that a glitch stops them from gliding and therefore fall into the gas stopping them from playing the game.

One user on the official forums said: "I've got a problem when it's time to use Batman's glide in the game. When I hold (Space), like its said to jump from one platform to another, Batman tries to open his wings again and again instead of gliding. So he falls down in the poisoning gas. If somebody could tell me, what should I do there?"

Which the moderator then confirmed as a glitch to prevent people who have a copied version from playing the game: "The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free."

We don't have any information on how strong this system is, or if it would be easy for people to remove the glitches. We are going to check with Eidos now.

It isn't good news that Batman has been leaked so early, hopefully it doesn't affect sales like other recent PC releases.
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Comments

By FoolWolf (SI Elite) on Sep 11, 2009
FoolWolf
Well I don't cry over pirates not being able to play the game - but it isn't the leaked copies that hinders me from buying this one - it is the stupid activations and DRM crap they persist with using. Well, I have survived without Bioshock, GTA IV, Mass Effect and other games like Dead Space etc without problem.
By BoneArc (SI Elite) on Sep 11, 2009
BoneArc
lol for your information The pirated Version has no bugs lol , Updates are up to fix Glide/Grapple Bug and such .... So Its not rlly Protected lol
By herodotus (SI Herodotus) on Sep 11, 2009
herodotus
No PC game is really protected. DoW II tried it by making the SP campaign only playable while connected to Windows Live. Pirates rapidly worked around that. I don't know any game that is "pirate-proof".