News

Haze interview
Posted: 07.03.2008 11:53 by Comments: 15
Mike Bowden interviewed Derek Littlewood of Free Radical Design about there upcoming title Haze, due to be released in May exclusively for the PS3. Free Radical is known for its TimeSplitters series, first-person shooters with a cartoonish style and relaxed tone.

Read the interview.


Visit the official Haze website.

Read the interview...
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Comments

By Zerk on March 7, 2008
avatar arrr what about us,PS3 huh.
By Revan006 on March 8, 2008
avatar Good thing I got that PS3 after all.:)
By morriss on March 8, 2008
avatar Yeah, it's sounding really good. 4 player co-op was great in Halo and should be brilliant here as well.
By herodotus on March 8, 2008
avatar A console answer to "Crysis" anyone? Looks like that game in it's user-interface, and the character looks like the beta-suit guy in "Timeshift". Looks interesting, especially the MP co-op (as "Conflict: Denied Ops" is such ...

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By herodotus on March 8, 2008
avatar ps...PC VERSION THANKYOU!!!
By morriss on March 9, 2008
avatar It's PS3 exclusive so I doubt you'll see it on the PC. As for the console divide, well, it's 'only' another shooter. It might be a great shooter, but it's nothing really to separate the PS3's library from its competitors ...

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By Revan006 on March 9, 2008
avatar "only another shooter"?!! Dude! This game is made by Free Radical! These guys (and gals) made two of the best shooters in history! GoldenEye and Perfect Dark. But then they split up during the making of the original Perfect Dark. I call Free Radical ...

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By morriss on March 9, 2008
avatar Yeah sure, but what I'm saying is, is that it's not a radically different 'type of game' or 'genre' that radically improves the PS3's gaming library.

It might well be a brilliant game, but then again, so is Halo and many ...

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By herodotus on March 9, 2008
avatar "Timeshift" anyone....
By morriss on March 9, 2008
avatar I personally didn't rate that game. The aiming system was far too sensitive and didn't have autolock-on. After playing Halo it seemed really primitive.
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