News

Blizzard Zerg rush cheaters, bans over 5,000 StarCraft II gamers
Posted: 01.10.2010 12:30 by Simon Priest Comments: 5
Over 5,000 StarCraft II players who were violating the Battle.net Terms of Use for exploiting or blatantly cheating have been given a firm ban booting.

Not only does it undermine the "spirit of fair competition" but it can cause "stability and performance issues" with Battle.net. 5k a drop in the ocean?

"In addition to undermining the spirit of fair competition that's essential to play on Battle.net, cheating and hacking can lead to stability and performance issues with the service," said Blizzard in a statement.

"Maintaining a stable, safe, and secure online-gaming experience for legitimate players is a top priority for us, and we'll be continuing to keep watch on Battle.net and take action as needed." 5,000 banned users is nothing compared to 2008's purge of 350,000.

Fans will be glad to see Blizzard taking the situation of cheaters very seriously.
Source: CVG

Comments

By Eversor (SI Elite) on Oct 01, 2010
Eversor
This is the second article on Blizzard getting rid of Cheaters. It is good to see people keeping cheaters from doing their dirty little sins.
By herodotus (SI Herodotus) on Oct 01, 2010
herodotus
Excellent. Can't stand hacks and cheats in MP. Shame Activision-Blizzard haven't done the same thing with MW2.
By Ridgy (SI Core Member) on Oct 02, 2010
Ridgy
Yay blizzard!
By eloqui (SI Core Member) on Oct 04, 2010
eloqui
although if it's an exploit of a design flaw, especially in a strategy game where you juggle so many variables, the developer has some responsibility. I'm more sympathetic to players in that case, depending on the if it's an inadvertent exploit (building too may units) or something more premeditated (using units that don't function properly).
By TekFella (SI Newbie) on Oct 05, 2010
TekFella
ROFL, eloqui, yeah I hate it when I'm playing an RTS and all the sudden stumble upon "GOD MODE" for my units. Cheating/Hacking is nothing but a DELIBERATE action by a player to gain an unfair advantage. If a gamer comes across a glitch/bug (inadvertent exploit) then they need to report it to the company and not continue to use it for an unfair game advantage. But, seriously, most cheating isn't due to a stumbled upon glitch/bug it's a deliberate code/program manipulation done by the player.
If a player wants to use cheats/hacks for single-player mode, fine! have fun against the AI. But multi-player cheaters/hackers are the scourge of the gaming world and I applaud any company that takes serious steps to remove these irritants from my online gaming experience.
There's a few FPS's out there that should follow this example as the rampant cheats in that genre is making it less and less desirable to play.