|Creative: It's "absolutely important" to take history and "ham it up!"|
|Posted: 04.10.2010 11:13 by Simon Priest||Comments: 10|
Developer Creative Assembly is deep in production with Shogun 2: Total War and the studio admit it's essential to 'ham up' history to find the fun in it.
A contest between fun and history? "...fun will win," declares Total War's Mike Simpson. Shogun 2 ditches the world scope for Japan, and drama.
"Oh yes; it's absolutely important to ham it up!" said Creative's Mike Simpson, creator of Total War. "It's supposed to be fun. I mean, it is fun. If there's ever a contest between something that's fun and something that's historical, fun will win."
The first ever Total War game was all about the Japanese Shogunate so with Shogun 2 it's a 'return home' for the long-time PC strategy series. "Going back is like going back to an old friend. It's probably our - it's certainly my favourite period," he said.
"It's the coolest of all of them. It has the most interesting units, it has the coolest content. The whole of that era and setting is more alien than most of the other periods." Could the Total War name be propelled back even further into mankind's past?
"Cavemen: Total War? Well that would be slightly restricted," pondered Simpson. "Oh we could have dinosaurs? Hmm. That would be slightly inaccurate." It's here he remembers his own mantra "It would be fun though, yes, you're right." A dino dynasty!
Shogun 2: Total War releases exclusively on PC next year.