Posted: 01.10.2009 by Technet2kComments: 3
It lists the game for Xbox 360 and PS3 with it ready for production in the "in the next few months," with its combat and navigational mechanics "in place" from the original game.
Posted: 30.09.2009 by Technet2kComments: 1
The Alternative version is designed to capitalise on the PS3 motion tech due in the spring, but it also adds the original Resident Evil mansion in a playable sequence, not just a flashback.
Posted: 25.09.2009 by Technet2kComments: 0
Total conversions mods, ones that use "entirely original assets," are now possible on the PS3. Developer Epic say the instructions "are really simple" to follow for the mod community.
Posted: 24.09.2009 by Technet2kComments: 1
There's tons they're "holding back, mostly story stuff." Coming up will be some "huge surprises" including something that will make fans "completely forget" everything devs have said.
Posted: 23.09.2009 by Technet2kComments: 0
Developer Raven and Endrant have already scaled back their workforces, and did so after Wolfenstein's development was completed. A reworked version could take some time.
Posted: 22.09.2009 by Technet2kComments: 2
The team think of Modern Warfare 2 "as a new IP," it'll never be referred to as 'Call of Duty: Modern Warfare 2' ingame. Whatever lies outside COD, it "will be fresh and it will be great."
Posted: 21.09.2009 by Technet2kComments: 1
Being British they can't help but keep a stiff upper lip, and say there's still a chance for it someday. "Stranger things have happened" believes Rare. Microsoft ended rumour last year.
Posted: 18.09.2009 by Technet2kComments: 3
Through seven environments, gamers must do battle against the hordes of undead and survive 55 days, all the while brandishing 11 implements of carnage. It has 4-player co-op.
Posted: 17.09.2009 by Technet2kComments: 1
It will include "two additional missions" that is an "exclusive experience" to the PSN treat. Capcom will also be releasing the newest trailer for the game the same day, Sept. 24th.
Posted: 16.09.2009 by Technet2kComments: 5
The beta sessions will run Monday to Friday for six hours each day. These time slots will be at 5pm to 8pm and midnight to 3am GMT. Not for Germany, due to "restrictions imposed" by law.
Posted: 15.09.2009 by Technet2kComments: 2
The horizontal space shooter is due this winter, and is dubbed Soldner-X 2: Final Prototype. It arrives with seven unique "action-loaded" levels to an "adrenaline pumping" soundtrack.
Posted: 14.09.2009 by Technet2kComments: 2
It officially reveals itself when the TGS begins on September 24th, according to their teaser site. Chances are insanely high it'll all be in Japanese though, for obvious reasoning.
Posted: 10.09.2009 by Technet2kComments: 0
He stresses it's "not ruled out" but that there's "a lot of pressure" on the studio for their next two big titles. The team don't want to be stretched thin and bang out something "not up to quality."
Posted: 09.09.2009 by Technet2kComments: 1
An ex-employee LinkedIn profile lists them as an "Tools/Engine Programmer" for both Stranglehold and Gunrunner. Another resume revealed a "Lead Animator" for Gunrunner.
Posted: 09.09.2009 by Technet2kComments: 1
The filing includes videogames and of an "on-going television program" no less. A sequel to Prey was announced early last year, by license owner Radar Group. Has it continued?
Posted: 08.09.2009 by Technet2kComments: 1
The British developers have poured their hearts out, telling fans over on the PlayStation.Blog exactly how Battle Tanks came to look the way it did. It's on PSN right now.
Posted: 08.09.2009 by Technet2kComments: 2
As for other major platforms or title releases, GSC's Oleg Yavorsky was coy about specifics. The studio lacks "enough manpower" to make their full console ambitions "come true."
Posted: 03.09.2009 by Technet2kComments: 1
The PSP team is "working day and night" to deliver something better than MGS4, but Rising's team have "loads of money" and much less technical restrictions to hurdle through.
Posted: 02.09.2009 by Technet2kComments: 4
Codies plan on drowning us with "believable, documentary, gritty, unnerving and visceral" ads in cinema, through hardcore gamer networks and top gamer sites. It's out October 9th.
Posted: 28.08.2009 by JamieSIComments: 2
This is according to a listing from talent agency GSA music, which says that Zimmer is working on the score for .