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Disney announces Alice in Wonderland movie adaptation

Posted: 23.07.2009 by JamieSI

Comments: 3
 
Disney Interactive Studios announced today that it will be developing a game based on Tim Burton's upcoming Alice in Wonderland film, which is set to release in Cinemas on 5th March 2010.

In development for the PC, Wii and DS, Alice in Wonderland allows players to guide, protect and aid Alice as she journeys through the world of Underland while unraveling the game’s many twisted mysteries. Along the way, players call on a diverse and unique cast of characters such as the Mad Hatter and Cheshire Cat who each have unique abilities to help evade traps and solve challenging puzzles. The Mad Hatter can help Alice alter her perception of Underland and take advantage of optical illusions to open up places in the world the player alone would not have noticed. Meanwhile, the Cheshire Cat can use his ability to make himself and objects appear and disappear helping Alice through this strange world. Players must choose wisely when using each of the characters’ powers and combine the abilities to solve more complex puzzles.

SEGA reveal Iron Man 2 details, comic book author pens new story

Posted: 23.07.2009 by Technet2k

Comments: 4
 
Matt Fraction will be lending his mind and writing hand to the project, developing a "wholly unique" new story for Iron Man 2's videogame.

It crosses the comic universe and the film universe, and games make players "a co-conspirator in the narrative", and he looks forward to the challenge. Iron Man 2 is due next spring.

Pachter: Activision is 'testing us' with Modern Warfare 2 price tags

Posted: 23.07.2009 by Technet2k

Comments: 8
 
All that talk of currency conversion, rising development costs and other economic type phrases are all just smoke and mirrors suggests analyst Michael Pachter.

The price increase is purely "a business decision" to see if consumers will put up with paying more, and if so then more are likely to follow. Activision "knows it has a 'hot' game".

Microsoft "not so blinkered" to ignore dev multiplatform releases

Posted: 23.07.2009 by Technet2k

Comments: 4
 
Xbox Europe's Ben Board has said they don't work to undermine rival platforms when dealing with studios, they give "reasoned advice" only.

Of course they want the Xbox 360 version "to be the best," but they respect that developers "take pride" in the quality of all SKUs. Microsoft doesn't dictate a game's content; up to devs.

Remedy "confident" Alan Wake will see spring 2010, demo unknown

Posted: 23.07.2009 by Technet2k

Comments: 3
 
Yes Alan Wake has been in development a long time, and yes developer Remedy knows it but "for the last 1-1.5 years" everything has hit the mark.

Remedy is thusly confident their game will see a spring release next year with the possibility of a demo, but such plans are undecided. It "looks and runs excellent" on Xbox 360.

Natal equipped Xbox 360 rumours return, Aptina lands CMOS rights

Posted: 23.07.2009 by Technet2k

Comments: 2
 
According to resurfacing rumours an Xbox 360 with Natal possibly infused is due in the second half of 2010, and Aptina lands rights to produce a Natal component.

Microsoft's Aaron Greenberg has previously said Natal won't require users "to reinvest in an entirely new platform" when it arrives; it will work with all current 360 units. A new SKU?

Ubi to make superior EndWar sequel, has "smaller team" working it

Posted: 23.07.2009 by Technet2k

Comments: 1
 
Michael De Plater, Ubisoft's Creative Director, has said the sequel will focus more on story depth which was something they "didn't give attention to" first time.

The sequel is "a smaller team, and still Shanghai." EndWar was touted for its voice command, and it "beat just about everything" except for Halo Wars in the console RTS market.

Castle Crashers will be gate crashing PS3, is to show at Comic-Con

Posted: 23.07.2009 by Technet2k

Comments: 3
 
Developer The Behemoth, the warped minds we've grown to love, has confirmed that Castle Crashers will indeed be laying siege to the PlayStation Network.

A demo for the PS3 version will be on hand at Comic-Con in San Diego, but a release date is yet to escape Behemoth devs. The action beat-em-up won the best XBLA game award in '08.

Empathic Rein defends Sony on price, will snip in "own good time"

Posted: 23.07.2009 by Technet2k

Comments: 8
 
Epic Games' Mark Rein has said Activision's Bobby Kotick is "just frustrated" he can't squeeze more sales from the PS3 install base, Sony has had "a difficult year".

The giant "had to do what they had to do" to bring in a profit, they've got financial issues and price cuts would have "made their situation worse". Long-term Sony are "going to be just fine."

EA "can confirm" Visceral's Schofield and Condrey "are leaving"

Posted: 23.07.2009 by Technet2k

Comments: 0
 
The Dead Space and Dante's Inferno studio has just suffered two departures, and pay cheque signer EA have confirmed they're skedaddling for something new.

Glen Schofield was general manager of Visceral Games, and Michael Condrey was COO. It's thought the pair are forming a new studio, to produce a title for publishing rival Activision.

Star Trek: D-A-C PS3 Detailed, coming later this summer

Posted: 23.07.2009 by JamieSI

Comments: 0
 
Paramount Entertainment and Bad Robot Interactive announced today that Star Trek: D-A-C will launch on the PlayStation Network later this summer. Star Trek: D-A-C is currently only available on Xbox Live Arcade, but will be coming to the PC later this year.

Star Trek: D-A-C allows fans to pitch battles between Starfleet and the Romulan Empire. Up to 12 players can compete in team combat. There are three game play modes - single player, online multiplayer and online co-op. For each mode, there are three different game types - Team Deathmatch, Assault and Conquest.

Rockstar pin GTA IV's 'The Ballad of Gay Tony' DLC to October 29th

Posted: 23.07.2009 by Technet2k

Comments: 1
 
The next episode instalment for Grand Theft Auto IV will be arriving on XBLA at the end of October reveals Rockstar Games, where a gay time will be had by all.

Players take the role of one Luis Lopez, who works for Liberty City nightclub boss Tony "Gay Tony" Prince. As with The Lost and Damned, Niko and Johnny have likely met new guy Luis.

Open-world "role-playing shooter" Borderlands dated for October

Posted: 23.07.2009 by Technet2k

Comments: 2
 
Gearbox Software's stylish looking sci-fi sandbox romp, the one with over 500,000 gun combinations, is heading to shops this October 20th in the US.

Europe can have Borderlands just a little later on the 23rd, as well as other territories. 2K Games' Christoph Hartmann isn't "afraid of competition", in fact this is a lighter holiday.

Guitar Hero 5 details riffed, all tracks unlocked with 24 more named

Posted: 22.07.2009 by Technet2k

Comments: 3
 
Activision are changing the Guitar Hero formula some more, and the first thing is no more locked tracks to be earned, with greater emphasis on individuals.

Instead gamers will work to unlock new characters, venues, instruments, and outfits as they progress to stardom. Menus have been trimmed too, which means more time to rock out.

Insomniac "intend to stay" with Sony, product teams 2nd "to none"

Posted: 22.07.2009 by Technet2k

Comments: 1
 
Resistance developer Insomniac Games enjoy "a great relationship" with Sony and won't be leaving them, or platform exclusivity, "for the foreseeable future."

Sony "bends over backwards" to work with studios, and team Insomniac "absolutely love" them for it. The corporate giants PR machine is "terrific to work with" and also "very creative".

Publishers coy over UK prices, but EA pledge "no change" in policy

Posted: 22.07.2009 by Technet2k

Comments: 9
 
Activision unveiled the pricing for Call of Duty: Modern Warfare 2, five seconds later a lot of tea and cake was spit and splattered over PC monitors in Britain.

The RRP of Infinity Ward's sequel is GBP 54.99, just for the standard edition. A sign of things to come? Publishers have remained quiet on such a price direction, all except for EA.

Sony's PS3 motion control "totally" generations ahead says SCEE

Posted: 22.07.2009 by Technet2k

Comments: 1
 
Paul Holman, SCEE's VP of R&D (phew), has said their motion control peripheral technology is "another generation forward, or even a couple" at that.

Their stuff is "super-accurate" and that will deliver "incredible" impact. You "have to play with it to realise" just what it can mean. Must have good games "to back it up."

Ex-Blizz David Brevik takes reins of Gargantuan dev, Marvel MMO

Posted: 22.07.2009 by Technet2k

Comments: 1
 
Ex-president of Blizzard North, David Brevik, has landed himself in charge of Gargantuan Games, which is a part of the newly formed Gazillion Entertainment.

Blizz North is of course responsible for Diablo awesomeness. Brevik will be overseeing the development of the Marvel Universe MMO, and attending a panel at Comic-Con tomorrow.

Serious Sam 3 leaves "cartoony look" behind, is akin to first game

Posted: 22.07.2009 by Technet2k

Comments: 1
 
Croteam's Roman Ribaric has revealed the cartoon-style to Serious Sam is getting the boot with the third game, but the fast and chaotic gunplay shall remain.

So no cartoon atmosphere but crazed gameplay prevails - that's about all they will divulge for now as it's "still too early," with the dev team "knee-deep" in the games development.

Jones: WoW not about "amazing" fights, it's "getting through stuff"

Posted: 22.07.2009 by Technet2k

Comments: 1
 
APB creator David Jones - also of Lemmings, GTA and Crackdown fame - has said inspiration for All Points Bulletin came more from Counter-Strike than MMOs.

The difference between MMOs like World of Warcraft and APB "is in the core gameplay." Getting it to last ten years is "ultimately the goal" for developer Realtime Worlds. Due next year.
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