Posted: 02.07.2010 by Technet2kComments: 0
Registrations open today as yesterday was Canada Day so they took time off for... Canadian things, like Moose spotting, or whatever.
Posted: 23.06.2010 by Technet2kComments: 0
Their Autolog feature will help fuel "rivalry between friends" to outdo one another. Multiplayer supports 8 with any combo like 7 cops tailing 1 racer.
Posted: 18.06.2010 by Technet2kComments: 0
Unveiled in Geneva in March this year, the 'Porsche 918 Spyder' is a "hybrid supercar" that tops 200mph. PC and PS3 versions support 3D.
Posted: 04.06.2010 by JustCommunicationComments: 1
This year's line-up has 1C building upon some of their classic franchises, as well as introducing new IP's to expand their influence. The full line up after the jump...
Posted: 03.06.2010 by Technet2kComments: 0
The studio is already "well underway" with DiRT 3 and there are "some new surprises" in store. EGO's tech means one franchise "will benefit others".
Posted: 03.06.2010 by PRBotComments: 1
Off-Road Drive is the first game ever to deliver a true-to-life, off-road, extreme racing experience. Players will take part in The Russian trophy, Off-Road Trial, Thai Trophy and many other events through the worst driving conditions.
Posted: 28.05.2010 by Technet2kComments: 2
Rumoured for years they've just come out and said it'll be there, after total silence. They talk it up as a "blockbuster franchise", despite waning fandom.
Posted: 27.05.2010 by Technet2kComments: 1
It will also pack preorder goodies like a new game mode involving gambling and some rather sporty cars, depending on the retailer you choose.
Posted: 14.05.2010 by Technet2kComments: 1
The F1 2010 chief designer noted their new weather system, now part of the EGO engine, will "feed into all" future games "such as DiRT 3."
Posted: 13.05.2010 by Technet2kComments: 1
PTV say they give backing to innovative technology companies, and Eutechnyx made the list with their new title set to "revolutionise" racing games.
Posted: 12.05.2010 by Technet2kComments: 1
Initially the game starts only on the island of Ibiza but an airport unlocks, letting drivers go to the original game's Hawaiian island of Oahu.
Posted: 10.05.2010 by Technet2kComments: 1
The online retailer promises that pre-orders with them get the 'Hyper Car Pack' DLC free via redeemable codes. The game releases May 21st.
Posted: 07.05.2010 by Technet2kComments: 2
Everybody "has got a sim" by now, so convincing gamers to buy "yet another" is real hard. Bizarre's racer Blur arrives end of May, packing fun.
Posted: 26.04.2010 by Technet2kComments: 1
Radio Five Live's F1 analyst, Anthony Davidson, is on board as project advisor. The dev team's "preference" was always sim over arcade.
Posted: 22.04.2010 by JamieSIComments: 0
Players in nail'd get to choose between various vehicle classes, including motorbikes and quads. Once they have picked their vehicles, it's time to face the track and succeed against challenging AI opponents. The game will also feature a soundtrack by well-known bands.
Posted: 13.04.2010 by Technet2kComments: 0
The UK dev is up for some real racing against his British counterparts from "Codemasters, Bizarre, Criterion and Black Rock" - if they're game.
Posted: 25.03.2010 by Technet2kComments: 1
After spying Capcom's MotoGP, Tradewest says Black Bean's SBK X is in "very good shape" and that they've got "the mix just right" for fans.
Posted: 22.03.2010 by Technet2kComments: 1
That means they have all the data they need. The core team will "roll onto developing 2011" once they're done, and put 'DLC into 2011' instead.
Posted: 19.03.2010 by Technet2kComments: 2
The delay to Blur has been about polishing and adding "extra functionality." They haven't needed to draft in other project teams to help.
Posted: 16.03.2010 by JamieSIComments: 7
"Need for Speed World is the world's first MMO racer – a completely new entertainment experience for speed junkies all over the world," said John Doyle, Need for Speed World Senior Producer. "We have expanded Need for Speed’s classic adrenaline fueled racing with an all-new power up system and deep RPG style progression to create a truly massive, socially-connected white-knuckle Need for Speed experience."