Posted: 16.10.2013 by JonahFalconComments: 2
Posted: 14.10.2013 by JonahFalconComments: 0
Posted: 08.10.2013 by Technet2kComments: 0
There'll also be "different shortcuts not shown on the map" to discover, which has become a staple of the series. New cars are unlocked through completing Speedlist or Assignments.
Posted: 04.10.2013 by Technet2kComments: 0
Progression and Pursuit Tech upgrades are the highlight of this latest gameplay trailer for the upcoming Need for Speed: Rivals. It's back to good ole racers and cops in a never ending feud.
Posted: 27.09.2013 by Technet2kComments: 1
This meant all future DLC would have to be purchased, and that didn't sit well with backers who ultimately gave Stainless the opportunity to make Reincarnation.
Posted: 24.09.2013 by Technet2kComments: 0
This improves on the localised weather that had it raining on certain sections of track. Codemasters use "historical data" for weather on tracks based on the seasons.
Posted: 23.09.2013 by Technet2kComments: 0
The extensive customisation options they have in The Crew is a prime example of its RPG qualities, argues Gerighty. He draws on his personal love of his 'not great' car. "It was my space."
Posted: 14.09.2013 by JonahFalconComments: 0
Posted: 04.09.2013 by JonahFalconComments: 1
Posted: 30.08.2013 by Technet2kComments: 1
Black Box and Criterion had their own styles for Need for Speed, and that caused the veteran racer franchise to 'lose credibility'. Now fans will "know what to expect".
Posted: 21.08.2013 by Technet2kComments: 0
Various missions are showcased in this latest video, which can be undertaken solo or with a 'crew' of other players. There's also a limited edition 2013 Ford Shelby GT 500 version teased.
Posted: 16.08.2013 by Technet2kComments: 0
The 1990s Content is entirely exclusive to the Classic Edition, as is the Classic Tracks Pack adding Imola and Estoril. F1 2013 releases on PC, Xbox 360 and PS3 October 4th in the UK.
Posted: 15.08.2013 by Technet2kComments: 0
The new 'Personalisation' feature in Rivals let gamers apply an array of colours, patterns and decals to help stand out from among the speed ticketed crowd. The studio blog us some examples.
Posted: 07.08.2013 by Technet2kComments: 3
The team took a "very modern approach" to have multiplayer "extremely adaptable," so players can drop in and out of online play when it suits them. You can "always blacklist someone" from traffic.
Posted: 03.08.2013 by JonahFalconComments: 0
Posted: 31.07.2013 by JonahFalconComments: 0
Posted: 30.07.2013 by JonahFalconComments: 1
Posted: 26.07.2013 by Technet2kComments: 0
They expect this brimming Community Patch to release sometime in August, and they've revealed a lot of its tweaks and features. They'll give us a firm date closer to the time.
Posted: 25.07.2013 by Technet2kComments: 0
The studio pledges "accessibility" for new comers, staying true to the license and "dynamic and competitive" online modes. They've also got a new Career Mode, weather effects and lighting conditions.
Posted: 23.07.2013 by Technet2kComments: 0
This latest add-on is priced at 400 MSP/£3.19 and is available now for PC, Xbox 360 and PS3 versions of GRID 2. The cars are for solo, multiplayer and split-screen.