UbiArt Framework-based RPG Child of Light is about to get a little more interesting as creative director Patrick Plourde, having worked on the beast that was Far Cry 3, is now spinning a 2.5D fantasy tale.
While still remaining a "fairly linear storyline", giving players a few choices along the way doesn't hurt, Plourde feels. Will being a princess turn off gamers? It shouldn't matter.
Deep Silver has announced the Developer Pack DLC for Metro: Last Light, the third pack for the game which the studio calls "a little schizophrenic."
Blizzard has announced that the demo for Diablo III is now available on PlayStation Network and Xbox Live Arcade. The demo encompasses the entire Act I culminating in the Skeleton King. Players also only have access to the Barbarian and Wizard classes, with a level 9 cap.
Why wouldn't BioWare wield the term 'open world' like some kind of flaming sword an Inquisitor might swing about in Dragon Age: Inquisition? Well, because "everyone immediately thinks of Skyrim".
Instead, explains lead designer Mike Laidlaw, BioWare is describing their third full Dragon Age instalment as a "multi-region game," because of the "extremely large" regions we'll adventure in.
Square Enix has announced that Kingdom Hearts 1.5 HD Remix is now available for the PlayStation 3. The game includes Kingdom Hearts Final Mix, Kingdom Hearts re:Chain of Memories and Kingdom Hearts 358/2 Days.
Far Cry 3's creative director is behind Ubisoft Montreal's Child of Light, which is built using the same UbiArt Framework engine that powers Rayman Origins. It's a 2.5D platforming adventure.
We play as Aurora, a young princess who must fight the Black Queen who has "stolen the Sun, the Moon and the Stars." It's got a rather fetching art style for this JRPG-inspired adventure.
Namco-Bandai has its own way of celebrating Back to School - by giving the characters in Tales of Xillia new school uniforms in the game's latest downloadable content pack.
CD Projekt RED's gameplay producer Marek Ziemak for The Witcher 3 admits their "pretty demanding" open world RPG is "already close to maxing out" Xbox One and PS4 hardware; it's a good sign.
The "size and density" of The Witcher 3 is flexing serious muscle, and Ziemak notes "if there's power to be used then why not use it all?" Still deciding on save game bonuses.
Fromsoftware's Dark Souls II will begin its first Beta October 12th via PlayStation Network, and a second round of testing October 27th. Only the PlayStation platform will be hosting the Beta tests.
Dark Souls II is also due for release on Xbox 360 and PC, launching in March 2014. The impending PS3 Betas will run for US, EU and AU PSN users. Registrations are open now.
Firaxis has released a new developer diary demonstrating gameplay in the upcoming XCOM: Enemy Unknown downlodable content pack Enemy Within.
New DLC for Borderlands 2 released today raises the level cap by 11 to 72 for those who purchase the Ultimate Vault Hunter Upgrade Pack 2 Digistruct Peak Challenge. Quite the mouthful from Gearbox.
A new map and mission is featured; Raid on Digistruct Peak. Overpowered enemies are unlocked for "more powerful loot." This new DLC is not part of the GOTY release.
BioWare Edmonton is developing Dragon Age: Inquisition and producer Cameron Lee isn't shying away from promoting what a "much more immersive world" we're in for thanks to 'gen four' hardware.
It's a richer environment thanks to all the extra trimmings they can do, like lush foliage, which is a "huge" visual difference from current platforms. PCs will be 'melting faces' in late 2014.
The decision as to whether Dragon Age: Inquisition will include a multiplayer component of some sort remains undecided, says producer Cameron Lee. Mass Effect 3 included multiplayer - a series first.
The studio has "certainly looked at options" similar to Mass Effect 3's Galaxy at War. Shooters are a "known quantity", whereas Dragon Age proves more of a head scratcher.
While new details have spilled forth from the BioWare development fortress for Dragon Age: Inquisition, it still can't beat seeing some of the actual gameplay in motion - particularly when a dragon's involved.
The new fancy destruction Dragon Age fans get to look forward to with Frostbite 3 can be glimpsed in this gameplay clip, as well as the new combat and spell casting mechanics.
The Qunari will be a playable race in the upcoming sequel Dragon Age: Inquisition, BioWare has confirmed at PAX Prime 2013.
BioWare revealed some of the gameplay in Dragon Age: Inquisition at PAX Prime 2013, and players will be able to pause during combat to issue tactical commands, similar to what was done in Dragon Age: Origins.
The announced Reaper of Souls expansion for Diablo III will be joined by a major update for all players, which overhauls the loot system in the action RPG to get things focused back on the game itself.
Blizzard wants to end the 'auction house first, play game second' mentality that they caused. The solution will be "smart drop" items, and reducing loot levels overall.
Deep Silver announced that the second Metro: Last Light downloadable content will be released next week. The Tower Pack will be available on the 3rd September for $4.99 - or free as part of the Season Pass.
Exactly how did Tiny Tina cook up her Assault on Dragon Keep fantasy adventure for Vault Hunters in Borderlands 2? In this short film, Gearbox reveals the origin of the Bunkers & Badasses DLC.
She dreamt up the adventure whilst being held captive by Hyperion alongside Slab King Brick. Under the influence of super powerful 'truth juice', Brick ends up 'becoming a Siren'.
BioWare has announced Dragon Age Keep, which will serve the same function as the interactive comics from the Mass Effect series, allowing players who did not play the previous games - or people who just want to tailor the backstory - have a backstory for Dragon Age: Inquisition.