| 2K Boston's Chris Kline says that "BioShock should've failed" | |
| Posted: 24.06.2008 07:22 by Jamie | |
During the GDC event in Paris the lead programmer said that for all the many setbacks to the project, BioShock should never have managed the success it achieved.
Kline admits that the projects "very first failure was that we wanted to base this whole thing on System Shock 2." Labelling it an action shooter changed everything. | |
| 'Diablo III' rumour plague spreads again, straw grasping abound | |
| Posted: 24.06.2008 06:52 by Jamie | |
Once more, again, certain fragments of the Diablo community have riled themselves up with what could be described as tenuous deduction of championship proportions.
A new icy splash artwork is now being accused of fostering hidden Diablo II runes. Plus the possibility of a new game called 'Hydra' from more tenuous linkage. | |
| Call of Duty 3 was no filler piece say Treyarch, just 8 months work | |
| Posted: 24.06.2008 06:23 by Jamie | |
Two of Treyarch's dev team have said while they "don't think it was a filler title," they do feel they may have tried to "put too much in the game" for their short dev cycle.
Activision have a rotation schedule in place so that a new Call of Duty can ship each year with the torch passing between Treyarch and Infinity Ward. | |
| Developer Majestic respond to "some alleged" plagiarism claims | |
| Posted: 24.06.2008 05:55 by Jamie | |
The point-n-click adventure game Limbo of the Lost has been in a whirlwind of copyright theft allegations with entire environments 'pinched' from other titles.
In response to GameSpot's request for comment the dev team have issued an official statement that announces their "consent and full cooperation" to recalls. | |
| EA is currently developing five titles in the Battlefield franchise | |
| Posted: 24.06.2008 05:31 by Kres | |
Ben Cousens, executive producer at EA's DICE studio, today confirmed at GDC Paris that the team is currently working on five titles in the Battlefield franchise. We know that EA are currently working on Battlefield Heroes, its first free-to-play title, and that Battlefield: Bad Company is being released on Friday. This puts names to two of the three in development, but what about the other ones? | |
| Darren Jobling: "European Games Industry has been decimated" | |
| Posted: 24.06.2008 03:12 by Kres | |
Eutechnyx’s Darren Jobling has warned the gaming industry about the issue of American domination of video game publishing and development, by saying that the creative and business side of the European Games industry is in trouble, with only two large publishers left. | |
| Jaffe Pleads for Spidey Sense | |
| Posted: 23.06.2008 13:28 by | |
The brains behind God of War, David Jaffe, has some strong opinions on the Spiderman franchise. In a recent blog post, Jaffe wrote an open letter to "The People Who Make Marvel Comics Video Games"... | |
| Halo 3 kill count exceeds Earth's estimated population | |
| Posted: 23.06.2008 10:57 by | |
Recent forum users on a Bungie message board have pointed out that the total enemy kills in the popular online multiplayer game Halo 3 has exceeded the current world population. Official Bungie statistics place the total amount of enemy kills at 6,738,689,827 as of this writing, while many estimates of the world population come in just below that. The world population kills number was past sometime on Saturday June 21st. | |
| Three US retailers chisel in same StarCraft II date - coincidence? | |
| Posted: 23.06.2008 07:16 by Jamie | |
Retailers, especially the online variety, have always been a bit liberal when it comes to announcing videogame release dates.
Ahead of Blizzards convention GameStop, Best Buy and Circuit City have all tagged the upcoming RTS sequel StarCraft II with a December 3rd slot. | |
| Crytek showcasing CryEngine 2 in China | |
| Posted: 23.06.2008 07:02 by Kres | |
Gameindustry.biz is reporting that Crytek will be attending this year's ChinaJoy event, taking place July 17th to 19th in Shangahi. Crytek will be demonstrating its CryEngine 2 technologies, the same engine that was used to develop Crysis. | |























