Digital Extremes, developer of The Darkness 2, believes story is the final hurdle to nail in the games industry as we're "kind of getting there tech-wise."
The studio's Sheldon Carter says it's "cool that we're innovating" with mechanics but story is still struggling but it's eventually where we'll "all end up going."
Brutal Legend developer Double Fine created Psychonauts and always controlled the IP but they did have to share what they made in sales with Majesco.
Well not anymore as the publisher's rights to the platformer are ending and Double Fine will get all the cash as the "sole publisher of Psychonauts!"
EA Games boss Frank Gibeau stated in an interview with GTTV's Geoff Keighley that Mirror’s Edge 2 “hasn’t been killed," and added, “We’re actively looking at how to bring it back in the right way.”
THQ, after closing New York-based Kaos Games, have closed another developer, THQ Digital Warrington, which was formerly known as Juice Games. The developer had developed Red Faction: Battlegrounds and just finished with Warhammer 40,000: Kill Team - both are digitally distributed titles for Xbox Live Arcade, PlayStation Network and PC.
Halo developer Bungie has announced they'll be unveiling, "in explicit detail," what Bungie Aerospace actually is during their 20th anniversary celebrations.
Starting June 23rd and wrapping up July 7th, Bungie give us "7 reasons you should come out" and join the festivities. The event officially ends on 'Bungie Day'.
Publisher THQ has something "unannounced" cooking for this August's Gamescom event in Germany. It's promised to be "big" for certain types of gamers.
Apparently "that crowd" at Gamescom is Danny Bilson's clue to what it is, as it's "built to announce at that place." This is but "a few" of THQ's reveals.
EA Games Label head Frank Gibeau admits that while BioWare's Dragon Age 2 "brought a lot of new fans" to the RPG franchise, it also "lost some fans as well."
They were "clearly disappointed" with some of the fanbase reactions. The biggest gripes with environment reuse and "some of the way we told story," admits Gibeau.
Publisher THQ's "biggest prong" for the digital landscape is to "turn digital ecosystem on" for the home consoles, which means XBLA and PSN titles galore.
Bite size titles that "sets you up" for the major game and "makes you familiar with the brand." Unlockables in the main games and other bonuses are important.
Cowen and Company's analyst Doug Creutz has said they're "largely unimpressed" with BioWare's World of Warcraft clone MMO with 'Star Wars skins'.
He also torpedoed BioWare's "nice/nasty dialogue tree" with NPC notables as being "bolted on", and Creutz feels it's no "major step forward" as promised.
Rockstar and Team Bondi's crime thriller L.A Noire and Splash Damage's multiplayer shooter Brink were sales royalty for the month of May in the US.
They came 1st and 2nd respectively with 3rd place going to LEGO Pirates of the Caribbean, while LEGO Star Wars III: The Clone Wars clung on 10th.
A growing number of Battlefield fans have voiced their displeasure that EA and DICE are peddling pre-order items that could give some an edge online.
Developer DICE has responded through their FAQ saying the three items in the 'Physical Warfare Pack' were "specifically chosen not to be overpowered".
Activision's Dan Amrich posted in his One of Swords blog that two million users have signed up Call of Duty: Elite's beta, who said the number "blew his mind" when "they hit that number in less than two weeks. That should give the dev team at Beachhead plenty to work with to kick off the beta, which officially starts July 14."
The unauthorized intrusion and personal data theft problem has officially become an epidemic, and its latest victim is Bethesda, developer of Fallout 3, Rage and The Elder Scrolls series.
THQ has closed New York-based developer Kaos Studios, which worked on the financially disastrous Homefront. The publisher then announced that the franchise would continue with Homefront 2, developed by its new Montreal studio.
Ubisoft's Marcel Ancel has reassured fans again that Beyond Good & Evil 2 is still in development, and parts of the game are "done".
Bungie has sent out a casting call in the Seattle area for people in "Victorian military costumes", which could be a hint as to what their next game is. The casting call is probably for an ad to be run in conjunction with their game, which will be unveiled on Bungie Day (July 7, 2011).
"We fight or we die!", shouts Commander Shepard, and in the latest trailer from Electronic Arts for Mass Effect 3, the action is focused on the Reaper invasion of Earth.
Japanese developer Gamepot has announced Wizardry Online, an MMO based on one of the oldest computer roleplaying games in history, Wizardry, which is celebrating its 30th anniversary. The first Wizardry debuted on the Apple ][ back in 1981.
It seems Alienware is not worried at the prospect of service like OnLive threatening it's business.
Speaking to Strategy Informer, Alienware's European Brand Manager, Daniel Chorbit, mused on how the pro-gamer audience probably wouldn't trust OnLive not to affect their playing experience.
Cynics beware for Capcom have you in their sights. Dead Rising 2: Off the Record was announced at Captivate but fans turned cold crying out 'cash-in'.
E3 last week gave Capcom the chance to prove it's got legs and to show the public it has a "ton of added value" like new bosses, environments and weapons.