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Short, experimental, non-horror Amnesia story created as a part of student project for Faculty of Dramatic Arts (Belgrade).

The goal was to create a game that can be completed in 15 minutes or less and still tell a story. We decided to go for a poetic approach and put the player in familiar Brennenburg enviroment but kept it abstract to differentiate from classic Amnesia levels. Also, the story is written so it has two possible endings.

First version of the mod was written in Serbian language titled " Bekstvo od dnevnog svetla" and later we decided to translate it to English so our non-Serbian speaking friends could try it, therefore downloads are available in both languages with separate archives and folders.

Story by:
Sara "StrajkAut" Radojkovic // Faculty of Dramatic arts

Game design and sound supervisor:
Aleksandar "Postmortal" Manja // Faculty of Dramatic arts

Level design & programming:
Bojan "GrgoljBlaster" Jovanovic // Faculty of Mathematics, IT department

Title illustration and playtesting:
Marija Djeranovic // Faculty of Applied arts

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