Game Card

Ashes: Two Worlds Collide (PC)

Genre: RPG
Publisher:
Ashes: Two Worlds Collide Team
Developer:
Ashes: Two Worlds Collide Team
US Release:
2006
EU Release:
n/a
Minimum System:
n/a
Type:
Action Adventure
Reality Factor:
Fantasy
Perspective:
Third-Person
Extra:
Other World
Blood Level:
Low Blood
Age:
Ancient Times
Ashes: Two Worlds Collide Headquarters
Check availability on GamersGate.com

Game Headquarters (HQ)

Game Description

Since the great world war which ended with the death of most of the old rulers, and the rise of three new emperors, Pangaea has been relatively peaceful. One third of the lands lies under control of the rude but heroic emperor Beth Sil. One third belongs to the theocracy of the True Faith and it's founder, the Supreme Sacred Solar Bishop Radagast. The last and darkest third struggles to survive the evil dominion of the prince of darkness, the archmage Hell Vegas. The ancient art of magic is living a second youth as great discoveries and advancements were developed during the war, and although unique and bizarre, the three emperors are making the land flourish.

But someone has been watching Pangea for more than a century. Eyes have been spying it's green hills from over the heavens. Trojan horses have been falling from the sky and acclaimed as gifts from the gods. "Eyes" the people of Damocles would call "Satellites", "Gifts" they would call "Probes". Damocles, the technologically evolved planet next to Pangea, whose inhabitans long lost the secrets of magic, whose hills are no more green.

Features:
Living NPCs: NPCs are not just standing in one place. They live their lives, work in their shops, walk around, eat at lunchtime, sleep at night and so on.
Day/Night cycle: Day cycles into night, shadows are casted at different angles, the light changes, chirping birds leave their place to nocturnal sounds..
Atmospheric weather: Rain, snow, fog, thunders, sand storms - all can happen depending on the part of the world you're exploring.
Random characters: You won't find just "Key npcs". The world is crowded with people which will never get boring... since it's randomly generated. From traveling merchants to guards and simple peasants
Realistic trade: Shops are not filled with unlimited merchandise. What you see is what you get, if you buy everything or there's not that weapon or item you'd like... better luck tomorrow. Wait for the store to re-open the next day and see what's available
Reputation: Kill innocent people, steal, and your reputation will follow you. Guards will begin chasing you as you enter a town, merchants will refuse to trade with you, and if you really get too far - be prepared for bounty hunters seeking your head!
Characterized party: You get to create your own party, but it won't be just a bunch of names and stats - for each member you'll also have to choose a social attitude (Valiant leader, cynic wrangler, shy intellectual, eccentric weirdo) which will play a very important role in the game!
Smart turns: The game is in real time, yet combat is turn based. Transition between the two states is automatic and smart. As your party is ambushed by wandering monsters, gets too near to hostile creatures or starts a combat by attacking someone, the game will become turn based until any "danger" is off (either because every party member ran away or the last hostile creature has been killed)

Available on: PC

Ashes: Two Worlds Collide game official site...

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Game Popularity Ranking

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Ashes: Two Worlds Collide Popularity Ranking
PC Rank: 2475 of 3,867
Overall Rank: 3937 of 10,202
Game popularity is: Rising
+ 795 since yesterday

Recommendations

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[710 votes] Yes Ashes: Two Worlds Collide Recommendation Ratio No [839 votes]