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-------------------------------------------------------
The Transformers Modification for Battlefield 1942

TF Mod Version 2.003b
ReadMe v.0.9 English version


INDEX:
---------------------------------------------------------
1. Install
A. Install
B. Mod Shortcut & Intro Video
C. Uninstall
2. Transformations
A. Robot to Vehicle
B. Vehicle to Robot
C. Recharge Time
3. Player Classes
A. Scout
B. Assault
C. Anti-Tank
D. Medic
E. Engineer
4. Vehicles
5. Maps
6. Special Notes
7. Credits
8. Troubleshooting / Learn more
9. Contact


1. INSTALL
---------------------------------------------------------
A. Installation:
- If you wish to backup your current Transformers mod folder, do so.
- Delete/Uninstall any previous versions of the Transformers mod.
- Extract the mod's .zip file to your mod directory (Example "C:\EA GAMES\Battlefield 1942\Mods\" by default).
- Hop on the server and have some fun!

B. Uninstall:
Click the mod's Uninstall icon in your Start Menu to uninstall the mod.


2. TRANSFORMATIONS
---------------------------------------------------------
A. Robot to Vehicle
Select the alt mode weapon selection and hold the 'e' key until you have entered the vehicle.

B. Vehicle to Robot
Press the 'e' key.

C. Recharge Time
The recharge time for transformations vary between different player classes. In order for your transformation to recharge you must have the transformation selected for the consecutive total of seconds listed below.

scout 7
assault 10
at 17
medic 13
engineer 20


3. PLAYER CLASSES
---------------------------------------------------------
Scout
Weapons: Sword, Energon Blaster, Hyperscope rifle, Grenades, Binoculars
Alternate Mode: (Autobot)-Willys Overland Jeep MB (Decepticon)-VW Type 82 Kübelwagen

Assault
Weapons: Sword, Energon Blaster, Cybergen Rifle, Grenades, Binoculars
Alternate Mode: (Autobot)-P-51 Mustang Fighter Plane (Decepticon)-Messerschmitt Bf-109e

Anti-Tank
Weapons: Sword, Energon Blaster, Pulse Launcher, Grenades, Binoculars
Alternate Mode: (Autobot)-M4 Sherman (Decepticon)-PzKfW Mk.IV Panzer

Medic
Weapons: Sword, Energon Blaster, Particle Blaster, Grenades, Medic Cube
Alternate Mode: (Autobot)-M3 Half-Track (APC) (Decepticon)-Hanomag Sdkfz.251 (APC)

Engineer
Weapons: Sword, Ultrimex sureshot, Det Pack, Mines, Wrench
Alternate Mode: (Autobot)-M7 Priest (Decepticon)-SdKfz.124 Wespe


4. Transformer VEHICLES
---------------------------------------------------------
- Autobot Transport Vehicle (ATV)
- Decepticon Transport Vehicle (DTV)
- Laser_Gun (turret)
- Def Gun
- Springer
- Hornet

5. MAPS
---------------------------------------------------------
ALL MAPS BOT SUPPORTED
- Arctic Assault
- Cyber War
- Cybertron
- Cybertronian Invasion
- Iacon
- The Sky is the Limit
- Skies Unlimited
- Olympus Station
- Rush
- Uncharted Waters
- Valley of Death
- Cyber War (Swords only)
- Rush (Swords only)
- Olympus Station (Swords only)
- Valley of Death (Swords only)
- Skies Unlimited (Swords only)


6. SPECIAL NOTES
---------------------------------------------------------
PARACHUTES
When you bail out of a plane you will quickly notice that there are no parachutes in this mod, but don't panic. Transformers are very tough machines, so you won't really need a parachute. Just try to minimize your forward velocity prior to bailing out and DO NOT LAND ON STATIC MODELS!!! You'll see why.

MATRIX KITS
If you see a Matrix (looks like a floating ball), you can pick it up. By doing so it will turn you into a new transformer with different weapons, features, abilities, and/or transformations. Anyone can pick up a Matrix; however, if you pick up an enemy's Matrix you may not be able to master all of it's abilities. For example, you cannot transform into an opposing team vehicle. See our online knowledge base (keyword "kits") for a list of Matrix's and Locations.

TO TURN OFF MUSIC/ADJUST MUSIC IN-GAME
----------------------------------------------
To turn music off while in game:
Options >> Sound >> Music

To adjust the volume while in game:
Options >> Sound >> Music Volume

7. CREDITS
---------------------------------------------------------
Many people have helped us along the way and it would be impossible to list every one of them here. The Battlefield community is truly the most friendly and the absolute best community around. To everyone not on this list who has helped us from simply offering ideas to helping us with code, thank you for your help.

The BF News Sites are sometimes taken for granted. They have a very important role in the modding community and we are thankful for all the support they have given us by posting our news. Here are a few of the great BF news sites that cover our mod.

http://www.planetbattlefield.com/
http://battlefield1942.filefront.com/
http://www.bf-games.net
http://www.bfnation.net/
http://battlefieldsingleplayer.planetbattlefield.gamespy.com/
http://www.bfworld.net/
http://www.resemblesreality.com/MRS/

A huge thank you goes out to all of the people hosting and running our mod. We cannot thank you enough.

We would like to thank all the other mods who have helped us and offered support along the way. Here are a few great mods that we want to thank.

Unreal Transformers (UTF) - Unreal Tournament 2004 Modification
http://www.resemblesreality.com/UTF/

Transformers Quake II (TFQ2) - Quake 2 Modification
http://www.telefragged.com/transformers/

Galactic Conquest
http://www.swbattlefield.com/

G.I.Joe Mod
http://www.planetbattlefield.com/gi/


Of course we want to thank our hard working staff.
.:: Active Staff ::.
BumbleBee - (Founder/Admin)
Blackermoon - (Admin)
Dnamro - (Bot coder)
RodFlanders
Marko
B.F.
Neil - mega_monsta
Bongo
Steelkiller
(UTF) Unreal Transformers Team
(HL2TF) Half-Life2 Transformers Team

.:: Former/Inactive Staff ::.
Elektroscience - (Admin)
Synic
Asaf Angrest/Genom
Mooseakolopsatron
Aashh/Paul Papp
Bart Van de Kerkhove/Beefcake
Dan B. Smith/Soundwave
Brayden/Dingo
6-volt
Crimson_Raptor
Fr-1-day
Privatetank
TBK
Chewbode
Soundwave
Dingo


We would like to thank Red Baron Web Design (RBWD.NET) for the website, hosting, and the Mod Launcher software.

We would like to thank our testers for their time, feedback, and ideas. Also, a huge thanks goes out to those who have hosted those Saturday morning test.

And most of all we want to thank Hasbro and their associated companies that created the Transformers that we still love today.


8. TROUBLESHOOTING / LEARN MORE
---------------------------------------------------------
We have an online game manual for our mod at:

http://www.resemblesreality.com/TFMod/Support/

If you are trying to learn how to play the mod please view our manual. If you are having problems with the mod please view the Modicon Knowledgebase at:

http://www.resemblesreality.com/ModiconStudios/MSKnowledgebase/

For a complete list of important links view the ReadMe.html file in your "Battlefield 1942/Mods/Transformers/" directory.


9. CONTACT
---------------------------------------------------------
You can contact the Transformers Mod through our website at:
http://www.resemblesreality.com/TFMod/


Our Official Contact Form:
http://www.resemblesreality.com/TFMod/Contact.asp


Nerves Of Steel: The Official Transformers Mod Game Server
http://www.resemblesreality.com/NOS/

BumbleBee - Mod Founder, Administrator
BumbleBee@resemblesreality.com

Elektroscience - Lead Modeler, Administrator (inactive)
john@elektroscience.com

Blackermoon - Coder, Administrator
blackermoon@hotmail.com

Dnamro - Bot Coder, Administrator
dnamro16@gmail.com

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