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Burnout Paradise News (PC)
Criterion say it's "time to make something new" away from racing games
Burnout and Need for Speed rebooter extraordinaire, Criterion Games, won't be leaving tire tracks all over our desktops and TVs with their next release. The studio is drifting off into the sunset with the racing genre.
Boss man Alex Ward says that after a decade of tricked out wheels pummelling asphalt it's "time to make something new." No, before you ask, there's not another Black coming.
Boss man Alex Ward says that after a decade of tricked out wheels pummelling asphalt it's "time to make something new." No, before you ask, there's not another Black coming.
Burnout Paradise 2 teased by Criterion developer
Posted: 26.01.2013 by JonahFalcon
Comments: 1
Criterion Games developer Alex Ward made a Twitter post that seemed to be probing interest in a sequel to the open world racing game Burnout Paradise.
EA's Criterion hiring for "believable, open world" racing project
Posted: 05.08.2011 by Technet2k
Comments: 0
Eyebrows are tweaked as it appears Burnout and Need for Speed developer Criterion is seeking new bodies to pad their studio roster for a new racing title.
The engineering position means "developing on new platforms" while the AI coder will be required to whip up "believable, open world AI Racing Drivers".
The engineering position means "developing on new platforms" while the AI coder will be required to whip up "believable, open world AI Racing Drivers".
Ex-Criterion dev bemoans triple-A process, "cog in the machine"
Posted: 25.03.2011 by Technet2k
Comments: 0
Rodeo Games' co-founder Ben Murch was a lead environment artist on Codemasters' Bodycount, and an artist on EA Criterion's Burnout Paradise.
He's joined by some former big studio types. They left for Rodeo because they wanted more say in creativity, and be more than 'just a machine cog'.
He's joined by some former big studio types. They left for Rodeo because they wanted more say in creativity, and be more than 'just a machine cog'.
Criterion's NFS: Hot Pursuit is "four times bigger" than Burnout
Posted: 15.09.2010 by Technet2k
Comments: 0
UK developer Criterion Games has revealed that Need for Speed: Hot Pursuit's game world is 300 percent larger than their iconic Burnout Paradise.
It's so cars can "usefully reach" 260 MPH. There's over "100 miles of tarmac", with 30-40 more off-road slips and shortcuts; is great for chases.
It's so cars can "usefully reach" 260 MPH. There's over "100 miles of tarmac", with 30-40 more off-road slips and shortcuts; is great for chases.







Posted: 16.04.2013 by Technet2k
Comments: 0