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Map Title : Villers2
Map Creation : Infinity Ward
Conversion and Enhanced : Skyguy
Scripting : BionicNipple
E-mail : skyguy00ca@yahoo.ca, bionic.nipple@gmail.com
Website : www.clan-bhc.org

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Supported Gametypes : DM, TDM, SD, CTF, HQ

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Installation / Usage : Place the iwd in your cod2/main directory.....or in your fs_game directory

: Feel free to rename the file to a shorter filename to reduce the
info_string and checksum issues with CoD2 and custom maps.
: Custom scripts can be reused, but please give credit/acknowledgement
: Map should be compatible with most mods (AWE, Powerserver, WRM, etc)

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CVARS/Toys : Rain can be turned on/off/random via cvar.
In Villers2 there is a 50% chance of rain each time the map is loaded (and
each round in S&D). If you wanted to change this to a 25% chance of rain, you
can do this via the cvar "mp_villers_rain". The change will take effect when
the map is restarted (or a new round starts in S&D). Setting the chance of
rain to 0% will turn off rain completely and setting the chance of rain
to 100% will ensure that rain falls everytime the map is played.

Via console:


con set mp_villers2_rain "0"

con set mp_villers2_rain "25"

con set mp_villers2_rain "100"

Or add a similar line to your server config:

set mp_villers2_rain "0"
set mp_villers2_rain "25"
set mp_villers2_rain "100"



: Find the radio and use your binocs to aid in the attack ;)

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Known Bugs : A few texture glitches and a grass patch intersecting through a wall. Was
too late to change, too lazy to recompile.

Enabling rain may cause pings to jump on some servers.

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Quick Thought : I originally started this map when the CoD2 Mod Tools were first released.
However, I put it on hold indefinitely to work on Fort BHC. Then took a
complete break from mapping for quite awhile.....only recently decided to
finish this map conversion after starting Radiant again.

I know the R&R guys did this map conversion already, and I highly respect
their work, so this was never meant to compete, etc. As I said, this was
started LONG ago and I just wanted to finish it. I've taken a different
approach to this conversion anyway, added some things, and wanted to have
some fun with it. So yes, Villers been done already but this one differs
quite a bit....so give it a try and remember Rule #1: Have Fun!

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Special Thanks / Credit : Deathbringer for extensive testing
: Bullet_Worm for his HQ spawn points in his original SP conversion...I never
play HQ and didn't bother to find original ones
: MODSonline Forums and IWNation Forums
: Infinity Ward for an SP map that had great potential as an MP map
: BHC,The greatest gaming community on the internet www.clan-bhc.org
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