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--====Zombies Gametype V1.1 for CoD2 By Paulus====--
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Download from: http://www.codfiles.com/

paulus#cod @ googlemail . com (remove spaces and #)

Note: on CodFiles, I am called PaulusT (not Paulus)

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COMPATIBLE WITH:
AWE, Worm's Power Server and ecRifles Only.
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You might like...
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-The many different modes of play.
You can even play this gametype similar to 'Behind Enemy Lines' from CoD1.

-The intense atmosphere created by the fog and
music (by default).

-The customisable thirdperson views.

-The option to restrict weapons to melee only or
pisotl only.

-The optional Zombie Pistol (colt with more ammo), which allows the pistol to be used like
in the original CoD1.

See the screenshots for more...


The Gametype
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(similar to BEL from CoD1)

- Allied players (Zombie Killers) must move (by default) or kill to gain points.
- Axis players (Zombies) must try and kill a certain number of Allied players so that they too can become Allied.
- When Allied players die, they will become Zombies.

By default:
- the level is enveloped in a cloud of pitch black fog
- Zombie Killers only have a Zombie Pistol (colt with more ammo).
- The Zombies can only melee Allied players, but they have twice the health (by default)
- The Zombies can see Allied players on their compasses and as Objective Points (by default with customisable update delay times).


The ability to force Allies to move to gain points prevents camping, which is important when Axis cannot shoot. And, by the way, you cannot move in small cirlces to gain points - you must move a certain distance from where you last gained a point.



v1.1 Changes
- Reduced filename sizes to help prevent "iwd name mismatch" bug.
- Included main and fs_game folder files to minimize client downloads and make compatible with AWE3beta2.
- Fixed Gametype Settings menu and the showing of maps in 'Create Server'.


..more information in the included readme

Contact Me
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Feel free to contact me at:

paulus#cod @ googlemail . com (remove spaces and #)

I would be happy to add any music that you think would suit this gametype, as well as skins/maps (when the time comes). Also, you may want to tell me about any mods that you think this should be made compatible with.


Enjoy the gametype!
Paulus

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