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Author: DeekCiti Environments

Readme File:
2008-2009 DeekCiti Environments Production
MP CITI SUBURBS (Final)

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FINAL UPDATES
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1. Removed Beta II from Loadscreen/ Added new Screenshot.
2. Added Global Fog DVAR (Adds Darkened Visual to reduce Sniping) "set scr_suburb_distfog 1" (Default = 0)
3. Scripting Cleanup.


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BETA 2.0 UPDATES
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1. Opened up playable area on East side of map (church side) for flaking purpose.
2. Fixed airstrikes happening under map, defined an airstrike height.
3. Fixed minimap to fit the new playable area (boundaries).
4. Fixed client effects distance, so that effects aren't exceeded.
5. Fixed other minor details, trees, brushes, textures.
6. Loadscreen is now Printed with "BETA II" so you know which beta you are running.
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NOTE: This map requires the Updated Teams.gsc for servers to show the proper teams being SAS vs Spetnaz.

NOTE: We have nearly maxed out Entities and Memory for this map, which is why not all the houses on the block have indoor access and why the models and (things) in the houses are similar.

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Features:
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- The Map consists of 12 Accessible Houses and 6 non-Accessible houses.
- There is an Underground Sewer System that links up 6 houses and the Cemetery so players are able to move discretely to different parts of the map.
- Nearly All Houses have Rooftop Access, even a couple on the block that don't have indoor access have rooftop access. Some have climbable chimneys, drain pipes and awnings.
- Nearly all Doors open and close to the Accessible houses and garages with the use key. Some doors are locked (Attic and Basement Doors).
- All clear windows are breakable and some window entrances are accessible after window is broken.
- Houses with Chimney Smoke mean, that House has Underground Access.
- Minimap is marked with a blue outline for boundaries in the Underground Sewer.
- Minimap is marked with a red outline for the main map boundaries.
- UAV, Airstrikes and Helicopters available.

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Supported Gametypes:
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- Free-for-all (dm)
- Team Deathmatch (war)
- Domination (dom)
- Headquarters (koth)
- Sabotage (sab)
- Search and Destroy (sd)
- Capture the Flag (ctf)
- Capture the Flag Back (ctfb)
- Hold The Flag (htf)
- Retrieval (re)


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Players per faction:

32+ Players
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Teams:

SAS vs Speznas
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MOD Tests:

Tested with:

AWE4 3.2
ACE 2.0
Extreme+ X4 2.0
Openwarfare
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Known Issues/Bugs: NONE
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NOTE: If your Mod does not support the Ghillie suits, using the new/updated teams.gsc you may not be able to play this map properly.

This was a group effort and a 2008-2009 DeekCiti Environments Production.

PLEASE DO NOT DECOMPILE THIS MAP FOR ANY REASON! THAT IS VERY DISRESPECTIVE TOWARDS MAP DEVELOPERS!

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