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Author: novemberdobby
To use: Install mod.ff and z_flyer_ext.iwd to cod4modsflyer. Set fs_game to mods/flyer and play!
Once you have spawned, press the use key (default F) to open the menu for vehicles. You can press use to get in/out of them, click to fire when possible, and right click/aim down sight to toggle forward movement. In the helicopter, look up and down whilst moving to ascend/descend.
Four bots will join the server automatically if PB is disabled.
The dvars that can be changed are as follows, with their default values shown:
scr_boardspeed: 20
scr_flyerspeed: 10
scr_helispeed: 5
scr_tankspeed: 5
(speed dvars only take effect when a player gets back into the vehicle)
scr_deletetime: 30
(time in seconds to delete unused vehicles)
scr_collisions: 1
(1/0 - enables/disables collisions between flying vehicles & buildings)
scr_timescale: 1
(change the timescale)
scr_timetime: 0
(the time between stepping up/down timescale - set to 0 to make it instant)
scr_roll: 1
(1/0 - enables/disables vehicle rolling when turning (except for helicopters/tanks))
scr_vehiclehealth: 1000
(default vehicle health - although health is very buggy)
To use: Install mod.ff and z_flyer_ext.iwd to cod4modsflyer. Set fs_game to mods/flyer and play!
Once you have spawned, press the use key (default F) to open the menu for vehicles. You can press use to get in/out of them, click to fire when possible, and right click/aim down sight to toggle forward movement. In the helicopter, look up and down whilst moving to ascend/descend.
Four bots will join the server automatically if PB is disabled.
The dvars that can be changed are as follows, with their default values shown:
scr_boardspeed: 20
scr_flyerspeed: 10
scr_helispeed: 5
scr_tankspeed: 5
(speed dvars only take effect when a player gets back into the vehicle)
scr_deletetime: 30
(time in seconds to delete unused vehicles)
scr_collisions: 1
(1/0 - enables/disables collisions between flying vehicles & buildings)
scr_timescale: 1
(change the timescale)
scr_timetime: 0
(the time between stepping up/down timescale - set to 0 to make it instant)
scr_roll: 1
(1/0 - enables/disables vehicle rolling when turning (except for helicopters/tanks))
scr_vehiclehealth: 1000
(default vehicle health - although health is very buggy)









