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Global Liberation Mod

For all the info you need head to globalmodseries.110mb.com

Global Liberation Mod

Version: 1.2

CHANGE LOG:

GENERAL CHANGES:

* We have changed the layout of the Change log allowing us to show more info on what has been modded.
* A few changes have been made to a number of files in the mod.


BALANCE CHANGES:

*The Hero units have been redone to balance them more. --New to this version!!--
*The Hunter+assault predator have had their weapons power reduced as well as the clip sizes. --New to this version!!--
*The Tiberium Enhanced Devourer laser has been made stronger+more worth while. --New to this version!!--


FACTION CHANGES:

GDI-

*Refinerys hold more tiberium (The refund is greater if sold)
*Silos hold more tiberium (Bigger refund if sold)


NOD-

*Refinerys hold more tiberium (The refund is greater if sold)
*Silos hold more tiberium (Bigger refund if sold)


SCRIN-

*Growth accelerators are more effective.
*The Refinery holds more tiberium.(Also the refund is greater if sold)

*Scrin vehicles have increased speed
*Scrin vehicles have increased health

*The Super power plant has been relocated in the build menue. --New to this version!!--

*The PlasmaMissileBattery is now buildable from the start. --New to this version!!--


OTHER CHANGES:

*NOD Cranes can now build defence
*GDI Cranes can now build defence
*Scrin foundries can now build defence
*Ion Cannon recharge time +10secs --New to this version!!--
*Nuclear Missile recharge time +10secs --New to this version!!--
*Rift Generator recharge time +10secs --New to this version!!--


NEW UNITS:

GDI-

*New infantry unit- GDI Warrior
*New infantry unit- GDI Elite Trooper
*New infantry unit- General Granger
*New Vehicle - RocketTank
*New vehicle- Assault predator
*New vehicle- Devestator

NOD-

*New Air unit- NodRocketPlane
*New air unit- NodBanshee
*New infantry unit- LaserInfantry
*New infantry unit- Kane
*New vehicle-Hunter Tank
*New vehicle-Heavy Walker
*New infantry unit- KanesElites --New to this version!!--

SCRIN-

*New air unit- storm speed
*New air unit- storm wave
*New air unit- Alien Gunship
*New vehicle unit- Alien Supervisor


NEW STRUCTURES:

GDI-

-none-

NOD-

-none-

SCRIN-

*New strucutre -the super power plant


NEW TECHNOLOGIES:

GDI-

*New Tech- Repair Drones UpgradE
*New Tech- Harvester Repair
*Generals Laser --New to this version!!--
*Health Packs --New to this version!!--
*EMP Blast upgrade --New to this version!!--

NOD-

*New Tech- Auto Repair Upgrade
*New Tech- Harvester Repair
*Kanes regeneration --New to this version!!--
*Health packs --New to this version!!--
*Solid State Lasers Upgrade --New to this version!!--

SCRIN-

*New Tech- Gunship Upgrade
*Power Storm upgrade --New to this version!!--
*Superviser Sheilds --New to this version!!--


ERRORS FIXED:

*We have removed a few old files that are no longer part of this mod. This should help prevent the 'out of memory' errors.

*We have looked into a few things that cause the game to crash with another error (cnc3game.dat) and these should hopefully be less common now. First the game should run better as we have removed old useless files and a few other changes were made to the new structures and units.

*We have redone the scrin supervisor, hopefully removing any errors while building him.


NOTES:

5 Files should be included in your download-

1)The 'mod04' file (this is the Global Liberation Mod file)
2)Version 1.3 of the TroubleShooting guide
3)the 'Playing the mod' guide
4)The Global Liberation Mod Prologue.
5)The 'Version 1.2 change log'

All the documents (Numbers 2,3,4 and 5 from the list above) can be opened by wordpad, Notepad etc.

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