Civilization IV: Beyond the Sword HQ

Civilization IV: Beyond the Sword HQ (PC)

Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year and a major commercial success, selling over 1.5 million units worldwide since its October 2005 release. The expansion will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by the development team at Firaxis Games, as well as members of the Civilization Fan Community. Sid...
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year and a major commercial success, selling over 1.5 million units worldwide since its October 2005 release. The expansion will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by the development team at Firaxis Games, as well as members of the Civilization Fan Community. Sid Meier's Civilization IV: Beyond the Sword will also include ten new civilizations, 16 new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization’s power as they strive for world domination.

Features:
Expanded Epic Game: Firaxis Games delivers a massive increase in new units, buildings, and technologies to the epic game with additional focus on the late-game time periods.
New Game Scenarios: The expansion will deliver 12 new scenarios, many containing themes never before included in the Civilization series, custom designed by the team at Firaxis and select members of the Civ Fan Community.
New Civilizations: The expansion pack includes ten new civilizations, such as Portugal, Babylon and Netherlands and their associated unique units and buildings.
More Civilization Leaders: Sixteen new leaders including leaders for the ten new civilizations, as well as additional leaders for existing civilizations. Corporations: A new gameplay feature that allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
Espionage: Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government’s secrets.
Events: New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper.
New Wonders: Five new wonders await discovery including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.
Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
Apostolic Palace: The United Nations will become available earlier in the game, providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.
Advanced Starts: A major fan request, this new feature will enable players to “buy” components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion pack in a shorter amount of time.
Enhanced AI: The AI has received many enhancements, making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded.

Available on: PC PC Rank: 221 / 6,006  | Overall Rank: 217 / 14,395

Game tags: City Builder, Realistic, Turns, Global, Vast Economy, Management, Militaristic, Multi-Period

Latest Media

Civilization IV: Beyond the Sword Screenshot
Civilization IV: Beyond the Sword Screenshot
Civilization IV: Beyond the Sword Screenshot

News

Civilization 4 designer announces real-time strategy ... (2)
Lead designer Soren Johnson of Civilization 4 is now co-founder of indie Mohawk Games and they've just announced their first project. It's a real-time strategy based on economics called Offworld Trading Company.

Money "is the heart" of the RTS, where we sell excess resources and then buy low on what we need. Trade prices and stock fluctuate all in real-time.
Posted: 20.05.2014 by Technet2k
Grand Theft Auto franchise ships over 114m, GTA IV no... (3)
Take-Two head Strauss Zelnick revealed that overall the Grand Theft Auto franchise has shipped a huge 114 million copies to retailers during its lifetime.

Grand Theft Auto IV has cleared 22 million of that grand total. CEO Zelnick also gave away some other key title numbers, although L.A. Noire is missing.
Posted: 15.09.2011 by Technet2k
Firaxis "intend to continue" delivering PC Civilizati... (2)
Videogame legend Sid Meier promises that for "as long as fans keep asking", the Civilization series will keep on releasing for PC. It's gone console, mobile and social.

The long-running IP has "roots in PC gaming" and won't neglect them. Meier would also "love to make another version" of Alpha Centauri but they don't own it.
Posted: 15.07.2011 by Technet2k
View all Civilization IV: Beyond the Sword news...(3)

Related games that match by main genre and at least 2 additional game tags