Mod: Rise of Mankind: A New Dawn 1.61
Civilization IV: Beyond the Sword: All Downloads (70) Patches (4) | Demos (1) | Mods (62) | Maps (2) | Movies (1)
Civilization 4; Rise of Mankind: A New Dawn picks up where the Rise of Mankind mod left off. It is a realistic mod, simulating the rise of civilizations from the immemorial times, past the current era, and far into the future.
Expand Full Description & Credits
- File Instructions:
- Civilization 4; Rise of Mankind: A New Dawn picks up where the Rise of Mankind mod left off. It is a realistic mod, simulating the rise of civilizations from the immemorial times, past the current era, and far into the future.
The Trademark Feature of Rise of Mankind: A New Dawn is that you choose the new features. Every single addition is completely customizable, and can be enabled or disabled, to suit the user. You could choose to only take the speed optimizations and AI enhancements and leave all the new content. Or decide to use all the new content. Or anywhere in-between.
Amongst the new Features are:
Advanced and Realistic Diplomacy. Players can once again trade contact with other civilizations, establish embassies, trade for rights of passage, and sell their excess workers and military units. The AI will initiate it's own trades, and often attempt to instigate or calm wars, using all of it's means at it's disposal. Expect to have to manage diplomacy much more to gain a foothold in the world. Fail to understand the AI's demands and expect to have to face "aggressive negotiations." Realistic Diplomacy offers more forgiving AI, but harder to please AI. Over time, the AI will begin to forgive and forget past diplomatic events, good or bad. While this means your nuclear holocausts won't devastate diplomacy for all time, it also means simple gifts of technology will not keep others placated for long. Only a true kinship among nations will truly stand the test of time.
Multiple Production and Research! Players will be able to, if they have excess resources, produce or research multiple buildings, units or technologies each turn. Expand your research and production capabilities to new heights! Your Capital city will never again waste turns constructing one missile each turn, now it could churn out five, ten, or hundreds, all depending on your production capabilities.
Larger Cities! Cities, as they expand in culture, do not stagnate after reaching their second size! They can grow again, after reaching an "Influential" level of culture, allowing them to work an incredible 37 tiles and produce more than ever before. While this seems extravagant, healthiness and happiness will become a real problem as your city expands; plaguing you like never before. Fail to counter this, and expect to suffer.
Peaks, Mountains, and Climbing, oh my! Mountain tiles now produce production, can have resources on them, and present unique benefits to your civilizations. Learn to climb them first, and your civilization will have a distinct military advantage and commercial advantage. Give your Generals the ability to cross them early, before anyone else, and the battlefield is yours to command. Build cities on Mountains, and unlock rare and specialized buildings that can only be built on peaks. Neglect them, and the AI will use them to crush your armies, cities, and civilization.
Fixed Cultural Borders. A New Game Option for players when they customize a map is Fixed Cultural Borders. Under certain civics, a player's borders become "Fixed" and are no longer affected by other nation's culture. When a player has fixed borders, they can claim territory outside of their borders. If the territory is unowned, they gain it next turn; if the territory is owned by another player, they must be at war to claim it. This grants players a unique way of expanding their borders, their conquest or exploration. In addition to this, Forts will also give off a small amount of culture. This allows players to use forts to claim future cities sites early. The AI has been fully taught this feature; expect to see them use it against you!
Ruthless AI: Ruthless AI is a step above Aggressive AI. The AI have no restrictions on how often they can trade with each other. Ruthless AI removes the Psuedo-Emotion Firaxis gave leaders, enabling them to become much sneaker and vicious. The AI will never warn you of an impending attack by poor diplomatic gestures, and will attack the best target, regardless of the relationship. Ruthless AI does NOT give the AI any handicaps, it merely makes them more human and less forgiving.
More Content! New technologies for various sciences and historical aspects of humanity have been added. No longer can you neglect the entertainment of your cities, or ignore your economy. Civic choices will drastically affect military output, and a failure to prioritize your production will lead to your downfall. Ignore the Weather, and expect to be defeated by those who can predict, and ultimately, control it! Learn to terraform land to your will! Build sea tunnels underneath continents to span vast oceans and connect far flung cities. But be wary, the AI will too!
Speed Optimizations! Rise of Mankind: A New Dawn is much faster than just Rise of Mankind alone. While still slower than BTS, it has greatly improved the speed, of RoM.
There is far too much new content to list here, so visit my forum to read all the info and download it yourself!
Requirements for Rise of Mankind: A New Dawn:
A Copy of Civilization 4 & Civilization 4: Beyond the Sword Expansion or
Civilization 4: Gold or
Civilization 4: Complete or
Civilization 4 & Beyond the Sword from Steam
Have installed the 3.19 Patch
A Copy of the Rise of Mankind 2.8 & the 2.81 Patch Installed
1. Download Rise of Mankind 2.8 full, mega, or lite, un-archive it and then apply the 2.8->2.81 patch.
2. Copy or Move the Rise of Mankind folder to your C:/Program Files/Firaxis Games/Sid Meier's Civilization 4/Beyond the Sword/Mods folder. The path is C:Program FilesSteamsteamappscommonsid meier's civilization iv beyond the swordBeyond the SwordMods if you own the steam edition, and for the complete edition it is C:Program Files2K GamesFiraxis GamesSid Meier's Civilization 4 CompleteBeyond the SwordMods
Note: It is very important that Rise of Mankind be in the "Program Files" directory and NOT the "Documents" directory!
3. Now, run the A New Dawn Installer.exe that you downloaded, it should ask for a destination, and the default one is wrong if you own Civilization Complete or the Steam Edition, make sure you set the destination as the the Rise of Mankind folder you just moved.
4. You will recieve a "Wrong Folder" warning screen if the installer thinks you did not select the correct folder. Go back, and double check, and select the correct folder, and the error will go away.
5. Install AND with the components you want, launch BTS, load Rise of Mankind, and play!
If you still have errors, read the FAQ or post in my forum.
|File Name: A_New_Dawn_1.61.exe|| Author: Zappara
|File Size: 120.93 MB||Files Added: 4|
|Downloads: 1,273 (2 last week)||Author Downloads: 5,507 (9 last week)|
|Posted: 01.03.2010||Supporters: 0 (+1 Add)|