Mod: NProject Mod 2.8.1
Command & Conquer: Generals Zero Hour: All Downloads (393) Patches (2) | Mods (215) | Maps (174) | Others (2)
This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features.
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- This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.
The NProject Mod main features:
Almost perfect Zero Hour. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content. Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. NProject Mod is the best patch mod you can get for Zero Hour.
Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered.
More than 35 new units, structures, upgrades, and special abilities. These new things were added to give each specific General more choices in tactics and preserve the balance among all factions.
More than 15 new maps for skirmish and multiplayer with improved AI. All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. The Generals Challenge missions also have been enhanced, including the new Demolition General mission.
Small changes that makes big things. Several minor fixes and improvement have been applied as well. From the things like destructible props and trees, several improved explosion particles, to necessary model improvements.
Additional features for Zero Hour:
- Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings.
- Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.
- Added the missing Generals Challenge missions, the Infantry General (soon) and Demolition General.
- Complete Generals-Zero Hour campaigns, added with some extra missions. (soon)
Our future planned release packages:
The original NProject Mod final version (dubbed "NPM 2.Final")
Will be pretty much the same as the current release but with more features enabled than was originally intended. It will have the complete campaign missions from both vanilla Generals and Zero Hour, including several new additional missions. It also gets additional maps with new tech structures that we have yet to add (such as Tech Radio Station and Tech Factory). Of course there also will be plenty of new props for WorldBuilder to be used in maps.
The Classic Mode
Will come with the final version above. In this mode, the additional stuff will be removed. Boss General will be not playable in this mode. The rosters will be reverted back to the original Zero Hour, yet all the fixes and balances of NProject Mod still exist. However, some new additions will still be kept if deemed required for the balance. This mode will be the new perfect build core of Zero Hour.
The N-Project aka the "NProject Mod 3.0".
Leaving the current format "stay close to the original", this one will include 12 brand new generals with sightly unique game mechanics, some are the returning ZH generals with completely revamped armies. No vanilla factions selectable.
|File Name: n5p29-nprojectbeta-v2081.zip|| Author: Admin
|File Size: 17.42 MB||Files Added: 9,769|
|Downloads: 2,920 (56 last week)||Author Downloads: 17,372,423 (44,055 last week)|
|Posted: 11.04.2013||Supporters: n/a|