Game Card
Commander - Europe at War (PC)
- Publisher:
- Slitherine Software
- Developer:
- Firepower Entertainment
- US Release:
- 2006
- EU Release:
- n/a
- Minimum System:
- 1 - 1
- Type:
- Other
- Reality Factor:
- Realistic
- Real Time:
- Turns
- Map Size:
- Global
- Management:
- Minor Economy
- Extra:
- Management
- Combat Status:
- Militaristic
- Age:
- World War II
Game Headquarters (HQ)
Game Description
Commander – Europe at War is the first in a series of high level turn based strategy games. It is being jointly developed by Firepower Entertainment and Slitherine Software. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre. Can Germany’s rise be stopped or will the jackboots of the SS march through London.
Features:
. Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural’s to the east.
· 6 epic scenarios including the operation Barbarossa, DDay and the Grand Campaign
· Research over 50 inventions from 5 different technology areas
· 12 different unit types including Light Tanks, Heavy Tanks, Destroyers and Motorised Corps, each with their own strengths and weaknesses.
· Recruit and attach Historical Commanders to your units.
· Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.
· Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
· Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
· Use of Osprey publishing artwork in game, a leading publisher of military history books.
· Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.
Features:
. Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural’s to the east.
· 6 epic scenarios including the operation Barbarossa, DDay and the Grand Campaign
· Research over 50 inventions from 5 different technology areas
· 12 different unit types including Light Tanks, Heavy Tanks, Destroyers and Motorised Corps, each with their own strengths and weaknesses.
· Recruit and attach Historical Commanders to your units.
· Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.
· Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
· Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
· Use of Osprey publishing artwork in game, a leading publisher of military history books.
· Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.
Available on: PC
Game Popularity Ranking
This graph shows you how much this game was visited through time.
| PC Rank: | 656 of 3,867 |
| Overall Rank: | 751 of 10,202 |
Game popularity is:
Falling
− 110 since yesterday
− 110 since yesterday
The Latest Developments
- New Commander - Europe at War Interview [26.05.2006]
- New Commander - Europe at War Patch [20.05.2009]










