Commander - Europe at War (PC)
- Publisher:
- Slitherine Software
- Developer:
- Firepower Entertainment
- Release Date:
- 2006
- Minimum System:
- 1 - 1
- Type:
- Other
- Reality Factor:
- Realistic
- Real Time:
- Turns
- Map Size:
- Global
- Management:
- Minor Economy
- Extra:
- Management
- Combat Status:
- Militaristic
- Age:
- World War II
Game Description
Features:
. Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural’s to the east.
· 6 epic scenarios including the operation Barbarossa, DDay and the Grand Campaign
· Research over 50 inventions from 5 different technology areas
· 12 different unit types including Light Tanks, Heavy Tanks, Destroyers and Motorised Corps, each with their own strengths and weaknesses.
· Recruit and attach Historical Commanders to your units.
· Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.
· Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
· Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
· Use of Osprey publishing artwork in game, a leading publisher of military history books.
· Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.
Available on: PC
Game Popularity Ranking
This graph shows you how much this game was visited through time.
| PC Rank: | 573 of 3,486 |
| Overall Rank: | 651 of 9,353 |
− 228 since yesterday
- New Commander - Europe at War Interview [26.05.2006]
- New Commander - Europe at War Demo [21.04.2008]


















