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Readme File:
Burgundy & Burgundy at Night
Converted and made by Seb66


INFO:

* Warning - You Must read and understand this readme before use *

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability cause before using the file.

Feel free to share this map on your side, but please inform me when you load it up.
ASK ME befor you make changes or other configs on my maps.

All rights of these maps belong to me.
E-Mail: seb66@eprison.de


Instructions:


Alternative 1:
Unzip all the content files from the " Burgundy " and " Burgundy at Night " folder into "C:Program FilesTHQCompany of HeroesWWIIDataScenariosmp"
(If you don't already have a "mp" folder in your "...WWIIDataScenarios" folder, make one!
This applies to missing folders from WWII downward. The folders must be available, as it is in
Example install path.)

Create a shortcut to "Company of Heroes.exe" if you don't have one.
Right-click on the "Company of Heroes.exe" shortcut and add " -dev" to the end of the target.

*original*
"C:Program FilesTHQCompany of HeroesRelicCOH.exe"

*edited*
"C:Program FilesTHQCompany of HeroesRelicCOH.exe" -dev

(Make sure you have a space before the -dev and that it is not in the quotation marks)



Alternative 2:
Outside of the folders are two sga files. These are the same maps just compressed.
Copy these two SGA files (without the folder) in the following folders:

"C: Documents and Settings USERNAME My Documents My Games Company of Heroes WW2 Scenarios "

That´s all.
It CAN be, thats the weathereffects under the sga files not run.
But you have a little chance, that the weathereffects run with the CoH Luncher.



If you have any problems you can contact me at these address: seb66@eprison.de


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Supported game mode: Victory brands and extermination


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C o n s t r u c t i o n D e t a i l s:


Name: Burgundy & Burgundy @Night
Mapversion: 3.0

Complete mapping time: 1,9 month
Repair work: 10 hours
Optimize time: 1 hour

Player: 4
Map size (Width x High): 320x288
Playable size (W x H): 288x256

Fuel Resauce: 2 High and 3 Medium
Munition Resauce: 3 High and 2 Medium
Manpower Resauce: 2 High and 3 Medium

Victory Points: 4



Fixes:
- Firetextures was cleared
- One Bulding would be added
- Desciption was cleard (Factor: problems with mainmenu)
- A few wrecks would be added.
- Weathereffects are added (Heavy rain for day and night)


Versionsoverview:
- Burgundy (The first Version was made with the WB 1.71 and runs under the same gameversion.)
Release: 26.04.2008

- Burgundy V2 (The secound version comes from the first mapversion, but it would optimized for the
gameversion 2.301 and Opposing Fronts.)
Release: 16.11.2008

- Burgundy V3 (The third version of all comes from the V2 map and woult optimized for the gameversion
2.502 and Tales of Valor)
Somit spielbar für Tales of Valor oder der Patchversion 2.502.)
Release: 26.04.2009

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