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CoH: Enhanced Combat: Final 1.13

INSTALLATION:

Copy all folders and the .module file into your Company of Heroes folder.
Creat a new shortcut (copy your old one) and start the game with these parameters:
"-dev -modname EnhancedCombat" e.g. it could look like this --> "X:Program FilesCompany of HeroesRelicCOH.exe" -dev -modname EnhancedCombat"

FEATURES:

=================Units=================

- New unit; german "Ostbattalion Trupp" as new intrantry
- New unit; american "Bazooka Team" - limited to 3
- New unit; american "Radio Operator" - limited to 1
- New unit; german "Fallschirmjaeger Abteil"
- New unit; american "Deuce and a Half CCKW" from SinglePlayer
- New unit; german "Opel Blitz" from SinglePlayer
- New unit; german "Flakvierling 38" from SinglePlayer

- Most main (combat) squads have 10 or 12 squadmembers (4 men become 10 men, 5/6 men become 12 men)

- Rangers: Don't spawn with Bazooka, but get it through Upgrade
- Sniper: Higher cost of Manpower, limited to 2
- Ostwind: Limited to 2
- Transport Trucks (e.g. Opel Blitz) can transport and reinforce units
- !!!!American and German Tanks have Armour Skirts and Machinegun upgrade selections for each single unit (as the Greyhound had it before)!!!!
- Unit buildplaces changed
- Weapon attributes (Damage,...) changed, mainly for German tanks. E.g. Tiger tank has 88mm Flak attributes, very deadly!
- New costs duo the tank damages
- Added 1 Officer to the Radio Operator

=================Custom/Others=================

- Change ammo cap/fire rate of automatic rifles (best e.g. the Sturmgewehr 44)
- (More) realistic vehicle- and weaponnames
- Units + Ability costs redone
- Higher Units Cap.
- Blitzkrieg Doctrine : Replace Stormtroopers with Fallschirmjägers
- Howitzer Ability changed with Radio Operator
- SMG,RIFLE,CARBINE Tracers removed (not HMGs)
- Shellsmoke removed, Shellspeed higher



=================Prizes=================

- Sherman Crocodile (a little) lower fuel prize
- Goliath costs more
- Ostwind costs a bit more
- Lower prize for Sherman (mainly Fuel)

=================Squadsizes=================

- Paratrooper Squad: 12
- Ranger Squad: 12
- Rifleman Squad: 12
- Sniper: 1
- Grenadiers: 10
- Fallschirmjaegers: 10
- Stormtroopers: 10
- Ostbattalion Squad: 12
- Volksgrenadiers: 12
- Bazooka-Team: 3
- MG-Team: 3
- Mortar-Team: 3
- Weapon-Team: 3
- Radio Operator: 3
- Engineers: 3
- Pioneers: 3

=================Weapons=================

- Paratrooper Squad - 5 Carbines 3 Garands 3 Thompsons 1 BAR
---UPGRADE(AT)---

- Ranger Squad - 6 Garands 3 Carbine 3 Thompsons
---UPGRADE(BAZOOKA)---

- Rifleman Squad - 5 Garands 3 Carbine 3 Thompsons 1 BAR
---UPGRADE(NONE)---

- German Sniper; Scoped Kar98
---UPGRADE(NONE)---

- American Sharpshooter; Scoped Springfield
---UPGRADE(NONE)---

- Grenadiers - 7 Kar98s 1 Stg44s 2 MP40s
---UPGRADE(PNZSCHRK)---
---UPGRADE(MG42)--- 5 Kar98s 2 Stg44s 2 MP40s 1 MG42


- Stormtroopers - 6 Kar98s 3 Stg44s 1 MP40
---UPGRADE(STG)---
---UPGRADE(PNZSCHRK)---

- Fallschirmjaegers - 5 Kar98s 4 Stg44s 1 MG42
---UPGRADE(STG)---
---UPGRADE(PNZSCHRK)---

- Osbattalion Squad - 8 Kar98s 4 MP40s
---UPGRADE(NONE)---

- Volksgrenadiere - 6 Kar98s 3 MP40 2 Luger 1 Panzerschreck
---UPGRADE(NONE)---

- Bazooka-Team; 2 Garand 1 Bazooka
---UPGRADE(NONE)---

- Radio Operator; 1 Carbine 1 Garand 1 Colt
---ABILITY(HOWITZER)---
---ABILITY(ROCKETS RUN)---

=================Names (examples)=================

Panzergrenadiere
Ostbattalion Trupp
MG-42 Gruppe
Sturmtruppen (SS Kampfgruppe)
Volksgrenadiere
(Sturm)Pioniere
Fallschirmjaeger Abteil

SdKfz 251/1
SdKfz 251/2 Wurfrahmen "Stuka zu Fuss"
SdKfz 251/16 Flammwerfer 42
SdKfz 234 "Puma"
Pzkpfw. IV Ausf. G
Pzkpfw. V "Panther" Ausf. G
Pzkpfw. VI "Tiger" Ausf. E
BMW-R12
SdKfz 142/2 "StuH 42"
SdKfz 167 "StuG IV"

M4A2 Sherman
M4A2 Sherman "Firefly"
M4A2 Sherman "Crocodile"
M10 Tank Destroyer "Wolverine"
Willys MB (30 cal.)

And many more!

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