File Details
Download this file | Go to files list
Author: ColdDemon
A modification that started of as the idea of making COH:OF the way I wanted it to be.
It features new units, changes in balance, raised population points and a few other things.
Features:
- more population points
- increased ressources/minute (fast gameplay)
- AI little more aggressiv
- new infantry units for every race (e.g. buildable Elite Sniper, Airbourne, ...)
- new artillery/vehicles/tanks for all races
- retextured nearly every unit
- Heavy Machinery like the Pershing more often buildable
- completely new squads (e.g. Canadian Infantry)
- abilities (e.g. trenches buildable by airborne)
- online playable
- corpses don't vanish from the battlefield (not all, ca. every 5th)
- units can exit weapons such as mortar or hmg to retreat
A modification that started of as the idea of making COH:OF the way I wanted it to be.
It features new units, changes in balance, raised population points and a few other things.
Features:
- more population points
- increased ressources/minute (fast gameplay)
- AI little more aggressiv
- new infantry units for every race (e.g. buildable Elite Sniper, Airbourne, ...)
- new artillery/vehicles/tanks for all races
- retextured nearly every unit
- Heavy Machinery like the Pershing more often buildable
- completely new squads (e.g. Canadian Infantry)
- abilities (e.g. trenches buildable by airborne)
- online playable
- corpses don't vanish from the battlefield (not all, ca. every 5th)
- units can exit weapons such as mortar or hmg to retreat






