Mod: Dog_company v1.2
Company of Heroes: Opposing Fronts: All Downloads (185) Patches (28) | Demos (1) | Mods (132) | Maps (23) | Movies (1)
well,this mod won't change game base style,but made game play better.unlocking units,more upgrades,quick action,realistic tank combat,made change in rules,also add superior airstrike ability to races and improved AA's.
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- File Instructions:
- NEW VERSION OF DOG COMPANY
this new version is updated for coh/op v2301 or higher.
much major change have been made,including us army units changed to default size and in exchange increased firepower weapons for max performance ,british units lee_feild now need to wind up.
_british(commando tree)can now use airstrike ability mixed with decoy artilly ability.
_panzerelite henschel airstike became more stronger and can now attack any target(unlike original mod).
_airborne air straferun ability became cheaper.
_all airplane weapons can now do serious damage to enemy,mostly p47 machine guns can effectivly damage light vehicles.
_of course all anti air weapons became more effective.espcaily quad halftrack track down henschel planes.
_some model textures changed.
_antitank rocketlunchers became stronger.allies now have one bazooka or recoilless rifle but became like panzerschreck.
_to make scorched earth doctorine more useful,sector artillery can be used on enemy sector,hummel reinforcemance not only give hummel but a small division of light infantry and one panther at only 700 manpowercost.
_more balanced,more system stability.
_bren carrier can reinforce units.allies HMG nest,can reinforce.also bunker reinforcemant radius increased.
_upgrade to lvl3 in axis for infantry is become abtainable,no upgrade for it and unit must have lvl2 and kill enough units to get vet3.
_WEAPON CREWS CAN NOW SURVIVE IN COMBAT.3RD UNIT OF MORTARS AND AT GUNS(NOT 88 AND 105)CAN REINFORCE UNITS AND THIER WEAPONS.
_UNIT NOW ACT LESS HEROIC(BECAUSE IN V1 THIER WERE TOO EFFECTIVE)
_all weapon crew use pistols,airborne at gun crew uses m1 thompson.
_some ui and writings fixed.
_at weapons for infantry requires upgrade now for game balance.
_edited ai to like making more infantry than vehicles.
_us howitzer 105 gun can fir at will,can act like tank killer too.25 pounder effectiveness improved(like little 88),88 are now killzones.
_panzerelite units became tougher,biritish deadliness decreased,(unlike v1).
_halftracks can fire at will ,load in and out doesn't effect gunner appears and german halftracks can have gunners even with upgrades(like stuka).
_battles are quicker and moreeeeee balanced than version 1.
_most units have upgrades.
_new axis texure by Night Stalker AKA Iceburner
_free trenchs...all races can build trenches(some unit in races,not their engineers)
_axis mg gunners and mortars are cheaper,allies mortar too.
_watch out mortars...take cover...in this mod there really a threat to tough infantry of my mod.
_axis tanks can move there turrets quicker...now flaking them won't be easy(good for axis)
_defenses can be built quicker than ever,enjoy.
_fire up man all the time...no negitave withdraws from fire ups.
_keep firing...ally suppersion ability improved,but with axis veterncay upgrades can be reduced.
_axis infantry and support vertan upgrades are cheaper and ai will upgrade it.(that explains why i put vertans in kreig barracks)
_deads stay longer(because all mods have this one)
_heavy weapons are tougher,so u can pick them up(can repiar themselfs over time!)
_have semi_auto firing for lee_feild than in vesion 1.
_much changes than version 1 and better.balanced,also u can easily play it even with hard and expert AI's.(doesn't mean it sandbox,but u can play with ease)
_balanced to patchs,have problems fixed with patchs.
_COMMANDOS(NEED FEILD SUPPORT) AND FALLSHRIMJAGERS(REQUIRES OPEARTING HQ) CAN PARADROP REINFORCE NOW.
_SAPPER UPGRADES MAKE THEM STRONGER ALSO PAIT UPGRADE ADD FLAMETHROWER AND PAIT INSTEAD OF TWO PAITS.
_sir,we can requestion more troops:hmm thats great news>>> UPKEEP OF UNITS GREATLY REDUCED!
_and more...u must find out!
_and mostly u can use my mod to yours,so warn me before using it.
if u didn,t enjoy my mod please inform me about bugs or any problem at "Pipboymodel3000@gmail.com"
if u modmaker yourself please help me how to make commandos and fallschimjager to paradrop reinforce(replace thier casulty).
sorry about my english guys:)
pipboy3000_v2 ((wish u luck,have fun coh fans)),also thanks Night Stalker AKA Iceburner for axis soldier texure.
and thanks to night stalker
and thanks to night stalker
|File Name: dog_company v1.2.zip|| Author: PipBoy3000_v2
|File Size: 7.67 MB||Files Added: 14|
|Downloads: 1,143 (2 last week)||Author Downloads: 24,475 (16 last week)|
|Posted: 15.06.2009||Supporters: 4 (+1 Add)|