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This Update is solely for Blitzkrieg v1.7.0.0 or v1.7.0.1 and will patch your version to v1.7.0.2. It won't work for older versions! If you have for example v1.65 please download and install v1.7.0.0 Full BEFORE installing the patch! Else you might mess up your BK installation. You don't need v1.7.0.1 before you install v1.7.0.2 as this version cotnains also the changes from Update v1.7.0.1.
Changelog/Bugfixes v1.7.0.2:

Changes v1.7.0.1

* Sherman V now has an icon on the Tactical Map
* some description errors fixed
* Costs of 120 mm Mortar fixed (now: 500 MP / 75 Ammo)
* Costs of 210 mm Neblerwerfer High-Angle Fire Salvo fixed (now is 75 Ammo)
* Nebelwerfer Cooldown Bug fixed
* stationary AA Mode of Wirbelwind hopefully and finally fixed
The message: "Gun has to be manned" shouldn't occur anymore
* PzGr40 of 88 fixed (can now be selected if you have the correct ammo type selected)
* Nebelwerfer Battery Fire (Victor Target for Nebelwerfer) now has the high-angle salvo instead of a low-angle salvo
* fixed the two "lost" maps
* Infantry in bunkers gets less damage from Mortars and is harder to hit from Snipers
* removed Vet & Tank Commander from buildable Tiger of the PE Tankhunter Doctrine
* MG34 range fixed (now same as MG42)

Changes v1.7.0.2

* fixed WM/PE AP-Round issue
* raised the killing chance of the Panzerfaust against heavily damaged tanks
* Canadian Sherman M4A3 now comes with VET1
* Re-added Map 8p Cambois
* fixed US M3 Halftrack infantry refreshing
* CW Commando HMG & Mortar team are no more able to throw the Gammon bomb anymore
* removed shared timer from gammon bomb
* raised damage multiplier of all Pzschrecks from x2 to x3
* WM tankhunter squad now has 6 squadmembers. Price raised
* PE AT Grenadiers:
o are no more able to repair & to build trenches
o now have an optional Panzerfaust 100 upgrade
o now have the "Hold Fire" button again while in AT ambush state
* Stielgranate42 of 50mm PAK is no more usable from non-axis factions after remanning
* 17pdr emplacement is no more able to camo after remanning
* fixed CW Tommy & PE schwerer Waffen-SS Trupp. Now they should be able to upgrade again after they have dropped a weapon
* reworked PE air dropped mines. Now they are no more able to kill enemy tanks but they can damage the treads or the engine
* Commando Sniper now has direct fire
* CW medic is now able to sprint
* removed useless victor target ability from CW Captain
* removed overwatch & counterartillery modus from CW 3inch mortar emplacement
* US Priest now crushes walls
* reduced PE Fallschirmjäger anti-personal mines from 50 to 20mun
* fixed PE booby traps placement in buildings
* CW Commando Piats now have 4 men
* CW Staghound is now able to capture points (R.A.F. tree ability)
* CW Churchill VII now has speech code of "Crocodile"
* Marder III can fire 75mm HE rounds
* Scoped STGW44 burst of KCH`S now targetable on MG`s/Mortars
* Tripod MG42 supression slightly increased

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