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cs_chezpit_beta by PiTiFUL
Copy cs_chezpit_beta.bsp cs_chezpit_beta.txt cs_chezpit_beta.nav
to your couterstrike source map directory.
Five story hotel with six hostages in various locations. T's start on fourth floor with three hostages.
CT's on ground floor lobby. There is one hostage on the ground floor and two more on the 2nd floor.
32 Spawns 15-15
6 hostages
Suggested rotation time 5 min
Timed to allow CT's to beat T's to roof, only a few seconds.
Rear alley is blocked with killzones, gunshot kill with sound and weapon flash.
The front and sides are blocked with fences or barricades.
Some doors are locked, shoot the locks and you can open the door.
NOTE!! must use supplied nav file for correct NPC movement.
NOTE!! disable flashlight, currently flashlights do not display correctly.
Comments, bugs, how to fix flashlight :)
bcpierre@hotmail.com
BTW If playing map alone, respawn once to start sounds.
Copy cs_chezpit_beta.bsp cs_chezpit_beta.txt cs_chezpit_beta.nav
to your couterstrike source map directory.
Five story hotel with six hostages in various locations. T's start on fourth floor with three hostages.
CT's on ground floor lobby. There is one hostage on the ground floor and two more on the 2nd floor.
32 Spawns 15-15
6 hostages
Suggested rotation time 5 min
Timed to allow CT's to beat T's to roof, only a few seconds.
Rear alley is blocked with killzones, gunshot kill with sound and weapon flash.
The front and sides are blocked with fences or barricades.
Some doors are locked, shoot the locks and you can open the door.
NOTE!! must use supplied nav file for correct NPC movement.
NOTE!! disable flashlight, currently flashlights do not display correctly.
Comments, bugs, how to fix flashlight :)
bcpierre@hotmail.com
BTW If playing map alone, respawn once to start sounds.









