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Author: nintentofu

Originally submitted June 20th, 2006 on FPSBanana, as a first public download of the map. There have been many variations of the map and I minimized quite a bit of "fun" objects and add-ons for a more standard shoot-em-up. So far I have released one other version of this map, GG_Ruins_Dawn, which has the climbable piller add-ons. Hope to make a winter version soon with tons of add-ons. ;)

based off the simple, yet symmetrical and much played map, fy_iceworld, fy_ruins updates the gameplay of the iceworld style map to something more realistic and strategic.

this map has been in creation for more then 6 months to about a year. it has also been through a couple different versions/variations.

this one particular, has had my "ancient stairs" taken out, because of conflicts with a latest CS:S update. their used to be buttons that trigged scalable little blocks that come from out of the pillars, that would lead you to the top of the towers. use to have awps n grenades on the very tops of the 4 pillars. but now since the update, for some reason with the func_doors i was using as scalable blocks, they just push u back and ur not able to press up against them, like before. making it very difficult to even use them now.

So, I decided releasing this version without them. That way hopefully it also brings more play into the map.

I hope everyone enjoys this map, and I would hope to get some feedback, comments, suggestions, etc. I for sure plan on releasing in the future an expanded version of this map if it gets enough play.

created by spencer longtin
nintentofu

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