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Readme File:
Welcome to ActionDragon's Counter-Strike Source Weapon Balance Mod.

The goal of this mod is to try to make all weapons worth their cost, and reduce the overpowerness of certain weapons like M4, AK47, Desert Eagle, AWP, G3SG1 and SG550.

How to install the mod
-----------------------
Unzip/Install all the weapon script files to steamapps/(username)/counter-strike source/cstrike/scripts.
Run Counter-Strike Source as normal. You need to delete or move the weapon script files when you want to play default CSS.

How to uninstall or disable the mod
-----------------------
Delete or move the weapon script files from the scripts directory.

Running a server with the mod
-----------------------
Name your game so that all know that this mod is running and the version of it. For example "AD CSS Weapon Balance Mod 109". Make your server password protected or use sv_pure 1 so no-one without the mod can join your game. The Optional directory contains an example of pure_server_whitelist.txt. Copy it to steamapps/(username)/counter-strike source/cstrike and use sv_pure 1 with your server to use it.

Optional directory
-----------------------
The Optional directory contains pure_server_whitelist.txt that you can use with the sv_pure 1 command to prevent anyone without the exact same weapon files in script directory from joining your game. Check "Running a server with the mod" where to put it.

The Optional directory also contains cstrike_english.txt that changes all weapon names to real ones, and fixes few things from the buy menus. The AWM magazine capacity is also changed to 5 like in this mod. Unzip the cstrike_english.txt to steamapps/counter-strike source/cstrike/resource to use it. Your Counter-Strike Source language must be English to use this file.

VAC
-----------------------
Mods like this shouldn't cause VAC alerts:
http://forums.steampowered.com/forums/showthread.php?t=637949


Weapon changes from default settings:
-------------------------------------

Knife
----------
Damage from 50 to 70

HE Grenade
----------
Damage from 50 to 60

Pistols
-------------------------------------

Glock 18
----------
Damage from 25 to 28
Range from 8192 to 4096
WeaponArmorRatio from 1.05 to 1.0
RangeModifier from 0.75 to 0.81

USP45
----------
Damage from 34 to 35
CycleTime from 0.15 to 0.2
WeaponArmorRatio from 1.0 to 1.05
MuzzleFlashScale from 1 to 1.1

P228
----------
CycleTime from 0.15 to 0.17
MuzzleFlashScale from 1 to 1.1

Desert Eagle
----------
CycleTime from 0.225 to 0.3
Damage from 54 to 50
WeaponArmorRatio from 1.5 to 1.3

Five-seveN
----------
Damage from 25 to 26
RangeModifier from 0.885 to 0.82
MuzzleFlashScale from 1 to 1.05

Elites
----------
Damage from 45 to 35
WeaponArmorRatio from 1.05 to 1.15
CycleTime from 0.075 to 0.125
MuzzleFlashScale from 1 to 1.05

SMGs
-------------------------------------

TMP
----------
Damage from 26 to 28
MaxInaccyracy from 1.4 to 1.3

MP5
----------
Damage from 26 to 28
MuzzleFlashScale from 1.1 to 1

Mac10
----------
Damage from 29 to 35
MaxInaccyracy from 1.65 to 1.55
WeaponArmorRatio from 0.95 to 1.05

UMP45
----------
Damage from 30 to 35
WeaponArmorRatio from 1.0 to 1.05
MaxInaccuracy from 1.0 to 0.9
MuzzleFlashScale from 1.15 to 1.1

P90
----------
RangeModifier from 0.84 to 0.85
CycleTime from 0.066 to 0.0665
CrosshairMinDistance from 7 to 6
MuzzleFlashScale from 1.2 to 1.05

Shotguns
-------------------------------------

M3
----------
Damage from 22 to 26
Bullets from 9 to 8
MaxPlayerSpeed from 220 to 230
RangeModifier from 0.96 to 0.8

XM1014
----------
Damage from 20 to 23
Cyclerate from 0.15 to 0.3
Bullets from 6 to 8
MaxPlayerSpeed from 240 to 230
Range from 3048 to 3000
RangeModifier from 0.96 to 0.8

Assault Rifles
-------------------------------------

AK47
----------
AccuracyOffset from 0.35 to 0.5
RangeModifier from 0.98 to 0.96
MaxInaccyracy from 1.25 to 1.5
Damage from 36 to 35
CycleTime from 0.0955 to 0.1
MuzzleFlashScale from 1.6 to 1.5

M4A1
----------
AccuracyOffset from 0.3 to 0.45
RangeModifier from 0.97 to 0.96
Damage from 33 to 32
MaxPlayerSpeed from 230 to 221
TimeToIdle from 1.6 to 1.25
IdleInterval from 60 to 20
MuzzleFlashScale from 1.6 to 1.5

AUG
----------
Changed ammo type to 5.56mm (Bugfix)
CrosshairMinDistance from 3 to 4
RangeModifier from 0.96 to 0.97
AccuracyOffset from 0.3 to 0.4
TimeToIdle from 1.9 to 2
CycleTime from 0.0825 to 0.085
MuzzleFlashScale from 1.3 to 1.4

SG552
----------
AccuracyOffset from 0.3 to 0.45
MaxPlayerSpeed from 235 to 221
CycleTime from 0.0825 to 0.085
MuzzleFlashScale from 1.3 to 1.6

Famas
----------
AccuracyOffset from 0.3 to 0.45
MaxPlayerSpeed from 210 to 221
TimeToIdle from 1.1 to 1.5
CycleTime from 0.0825 to 0.08
MuzzleFlashScale from 1.3 to 1.4

Galil
----------
WeaponArmorRatio from 1.55 to 1.4 (Bugfix?)
RangeModifier from 0.98 to 0.97
AccuracyOffset from 0.35 to 0.45
MaxPlayerSpeed from 210 to 221
TimeToIdle from 1.28 to 1.5
CycleTime from 0.0875 to 0.09
MuzzleFlashScale from 1.6 to 1.4

Machinegun
-------------------------------------

M249
----------
Damage from 32 to 33
CrosshairMinDistance from 6 to 4
MaxInaccyracy from 0.9 to 0.5
MaxPlayerSpeed from 220 to 200
TimeToIdle from 1.6 to 1.2
AccuracyDivisor from 175 to 125
MuzzleFlashScale from 1.5 to 1.4

Sniper Rifles
-------------------------------------

Scout
----------
MaxPlayerSpeed from 260 to 250
CycleTime from 1.25 to 1.5
MuzzleFlashScale from 1.1 to 1.3

SG550
----------
Damage from 70 to 40
CycleTime from 0.25 to 0.28
MaxPlayerSpeed from 210 to 200
MuzzleFlashScale from 1.6 to 1.3

G3SG1
----------
Damage from 80 to 55
CycleTime from 0.25 to 0.3
MaxPlayerSpeed from 210 to 200

AWM
----------
Clip size from 10 to 5
Damage from 115 to 107
CycleTime from 1.45 to 1.5
RangeModifier from 0.99 to 0.98
MaxPlayerSpeed from 210 to 200
MuzzleFlashScale from 1.35 to 1.5

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