Review

Crusader Kings II Review (PC)

If you asked me how do you ‘win’ at Crusader Kings II, I would have you say you don’t, not really. Sure, there is an overall ‘goal’ to get as high a score as possible when the game ends, but in a game that’s focused primarily on legacy, playing is winning, and the more you play, the more you win. CK2 is the latest title from Paradox Interactive’s internal studio (now named Paradox Development Studios). Sequel to the original 2004 Crusader Kings, this new game takes advantage of everything Paradox has learned, and everything they’ve done in the past 8 years, and puts to together to form one of the best paradox titles so far.
 

Europe in 1066
Crusader Kings II is a grand-strategy game with a twist. Starting in 1066 and lasting for 400 years in real-time, instead of just being a faceless embodiment of your nation, you play as an actual person, which gives the whole grand-strategy/management part of the game a bit more of a personal element. Think of it a bit like The Sims if it helps, as every character in the game has stats and traits, and they grow old and die just like any other person would. You can marry, get divorced, and have children etc… and once your character dies he (or she) is replaced by your legitimate heir. So long as you keep playing as someone who is part of your blood dynasty, you’ll never truly lose the game.

As far as winning is concerned, each dynasty has a ‘score’ which is added to after each successive character dies, and how much is added depends on how much prestige that character earned during his or her lifetime (you can play as women on occasion, but due to the nature of the times it’s rare), and when the game ends (which is, as we said, usually when your family tree dies out), the higher the score you have, the better you did. Since you’re only playing against yourself in the offline mode though, even getting a high score doesn’t really matter. There is a multiplayer mode, but it’s basically the same thing except you can have up to 32 real people in control of dynasties instead of the AI, which adds yet another interesting element to the game.

How the game plays depend on so many different factors, it’s going to be hard to list them all, but we’ll give it a go. In terms of general play paths, it initially really depends on where your family starts in the pecking order– You can choose to play as a Count (the lowest playable rank), a Duke or a King/Emperor (there are only two playable empires in this game). A dynasty’s rank can change, so if you’re defeated or your liege hates you, you can be demoted, and if you’re lucky enough you can even promote yourself or get promoted. Where your family is located, and who the liege is, is also important. Playing as the King of England, for example (assuming you start at the earliest date possible – you can choose to start anywhere in the 400 year span, and there are several preset start dates as well), means you’ll have to fight off the Norwegian and the Norman invasions at the same time. Playing as of the families in Spain will mean you will always be battling the Moors, and the Byzantine Empire is usually rife with civil war and wars with the middle-eastern Muslims.

And that’s just the combat side of things – there are several other areas of gameplay available as well. Counts and Dukes can gain higher ranks and glory by implementing plots – plots to lower crown authority in the kingdom, plots to kill a particular person, whether it be your liege, your liege’s wife, his heir, your own wife… there’s also plots to gain places of importance within the nation like Marshal and Steward (although actually gaining these titles doesn’t seem to do much aside from net you some minor bonuses, which is a shame). Diplomacy isn’t as straight forward as in modern times, and alliances only really come about by tying dynasties’ together in marriage – and even then that’s only if the other family likes you more than whoever you’re fighting.
 
You and your family. Imagine Jeremy Kyle, with more beheading...
Keeping up? Good. Managing your kingdom is also less of a direct affair then maybe you’re used to. Not quite to the same level as, say, Majesty, but you can only really directly control a handful of counties or areas depending on your stats and rank. Everything else has to be given off to other characters who then become your vassals, and how they manage their own Demense is their own affair. Even then, you can only control directly the principle Castle in an area, and any sub-domains – Baronies (which are castles, towns or churches) also have to be controlled by NPC’s, although you can still invest in them if you wish.

Technology also isn’t ‘researched’ in the normal way; ideas just simply spread using some back-end formula that you won’t really understand unless you go digging. You can choose certain focuses that help speed up the development of certain techs. Then there’s religion – You can only play as nations that follow a Christian religion (no matter the denomination), which means you’ll have to contend with the pope. If you’re not careful you’ll be excommunicated, and if your local bishops like him more than you, you won’t get any money from them either. The Pope will also call all the crusades, and you can also set-up an Anti-Pope, if you wanted.

This is only scratching the surface; there are loads more subtle gameplay elements that help shape each individual playthrough. We’re trying not to put the game on too much of a pedestal, but we hope you believe us when we say this is a very engaging game. There are no really glaring bugs, the AI seems fairly competent, and there’s plenty of replayability. Still, a couple of points should be kept in mind – the higher up the ranking tree you get, the less intrigue options that are available to you, to the point where playing as a King is actually pretty boring on that front, as you’ll spend most of your time expanding your kingdom, putting down revolts and (if you have time/funds) crusading.

You could almost argue that this game is slightly misnamed as well. Whilst crusading in the holy lands is a prominent theme, we’d be surprised if you spent much, if any, time actually crusading. The further from the Holy Lands your chosen realm is, the harder it is to get over there, and so much goes on in the game it’s actually pretty easy to ignore the calls of the pope – civil wars, rebellions, expansion against neighbours… not to mention if you’re a vassal your crown laws may forbid you from crusading on your own. There are so many more immediate issues that, despite sinking a significant amount of hours into the game, we only went on a real crusade once.

Some of you may also be dismayed that the Muslim and other non-Christian nations are still not playable – something only the modding community could make happen with the last game. Have no fear though; Paradox is still very much about the DLCs, and what better theme for a major expansion than playing the other side of the coin. As we’ve already said, this is a highly polished game already so whilst there’ll still be the usual commitment as far as post-release support goes, we’d be surprised if much work will be needed immediately.
 
To capture a province, you need to first take the principle holding, and then every barony in turn

Whilst the subject matter and the set-up may not be to everyone’s liking, Crusader Kings II is definitely the most impressive Paradox game to date. The game mechanics are an interesting twist on a well-known genre, the code itself is highly polished, and it’s just a really fun and interesting game to play. Some minor improvements could still be made, and this really is a game of patience, even more so than other Paradox games. Like we said at the beginning though, playing is winning, and there’s something quite satisfying about leading your house to power and glory through whatever means you can, for as long as you can.

Top Game Moment: Putting down a serious revolt, seeing a plot come to fruition, winning a protracted war… many things can be considering the ‘top’ moment in this game.

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Videos

Comments

By ethelwulf (I just got here) on Feb 13, 2012
ethelwulf
Nice review, didn't expect such a high score. Gotta check it
By Kres (SI Elite) on Feb 13, 2012
Kres
9.5 whew! That certainly grabs interest. So is this the top game that Paradox always wanted to have with "Europa Universalis" series? We certainly seem to be saying that it is!
By SirRoderick (SI Elite) on Feb 13, 2012
SirRoderick
Wait, this is out already?!

I need to spend my money NOW!!!
By JustCommunication (SI Core) on Feb 13, 2012
JustCommunication
BTW guys, in the interest of disclosure, we'll be running an ad campaign for the game starting tomorrow.

I can assure you, it's had no bearing on my score, as I've been following this title since before that deal was even signed.
By Kres (SI Elite) on Feb 13, 2012
Kres
Looks like we got the review in first. At least I can't find any other on Metacritic. Will be interesting to see the general ratings.
By nocutius (SI Elite) on Feb 13, 2012
nocutius
The game seems good but i don't really like the idea of micromanaging a dynasty, EU and Victoria series are much more up my alley.
By SirRoderick (SI Elite) on Feb 13, 2012
SirRoderick
Hang on, you don't like the micromanagement of the dynasty, but you're fine with Victoria? That makes very little sense!
By nocutius (SI Elite) on Feb 13, 2012
nocutius
I'm not against micromanaging things when it's on the macro scale, I just don't find it fun to take care of all those Tamagotchis and their Tamagotchi lovers, their Tamagochi friends and their Tamagotchi pets :).
By SirRoderick (SI Elite) on Feb 13, 2012
SirRoderick
I think you have a very wrong idea about waht sort of management you actually have to do. If you haven't already, I'd suggest giving the demo a whirl.
By nocutius (SI Elite) on Feb 13, 2012
nocutius
Might be the case.

And I've just realised how silly "micromanaging on the macro scale" actually sounds :)
By SirRoderick (SI Elite) on Feb 13, 2012
SirRoderick
I know what you mean :)

But really, there's not that much that you have to keep your attention on, most things will take care of themselves, with you prodding them on occasion.
By V4ndall (SI Veteran Member) on Feb 14, 2012
V4ndall
Just bought the game and it's ungodly entertaining and comparably addictive. Even the micromanagement is actually fun, as your power comes directly from the combined strength of your countless vassals, and one person means virtually nothing, while at the same time, barons being the smallest "interaction unit", it let's you to manipulate the fragile structure of feudal system at it's core.
By unsilviu (SI Core) on Feb 14, 2012
unsilviu
A friend of mine had the game on his laptop today in school. First thing I wanted was to play as an Arab nation. It really felt racist when the UI just said: "You cannot play as a Muslim nation!" But the game is incredibly addictive.
By Kres (SI Elite) on Feb 14, 2012
Kres
It's CRUSADER KINGS unsilviu! :p But yeah still strange you can't play as a Muslim nation.
By Jasca_Ducato (SI Core) on Feb 14, 2012
Jasca_Ducato
@Kres: such a decision leads me to believe they're hoping to include Muslim countries as playable in a future expansion pack.
By unsilviu (SI Core) on Feb 14, 2012
unsilviu
Yeah, I know, I left out the fact that it dawned upon me while reading your review :P
By SirRoderick (SI Elite) on Feb 14, 2012
SirRoderick
Well if they're going to flesh them out more, by all means let it be DLC.
By Kres (SI Elite) on Feb 14, 2012
Kres
@Jasca_Ducato: If they do not do it, it would probably be a mistake. So we might see it.
By Gyorn (SI Core) on Feb 14, 2012
Gyorn
I dont think arab nations will be playable in an expansion. After all there are at least 2 major problems:
- Arabs had a different knowledge of the "world" (read: different map). Would be realy hard to judge what to include, since muslims spread realy far (although i dont know WHEN they did, might be after the timeframe)

- Muslim nations cant use half of the events or game mechanics. The whole religion stuff would have be remade for there is no pope. Im not sure what kind of government they had, might need a complete rewrite, too.


Anyway...nice review :)
By Kres (SI Elite) on Feb 14, 2012
Kres
You got a good point there Gyorn.
By unsilviu (SI Core) on Feb 14, 2012
unsilviu
Actually, in that timeframe, it would be fascinating to play as an Arab. While the system of government wasn't based in feudalism the same way as in the West, they were centralized religiously, with the capital of the Sunni Caliphate being in Baghdad at the time, which isn't, however, on the game map. But the purpose of an expansion is to really change things. It's not like a DLC, which adds a couple of new things, a new expansion can add many new features, options and mechanics. I remember the excellent Forces of Corruption expansion for SW: Empire at War, which added a new way to control planets. And even if they can't adapt the mechanics to the Arab world, there's all the pagans you can't currently play as ;)
By SirRoderick (SI Elite) on Feb 14, 2012
SirRoderick
I don't see the map as an obstacle at all actually, what's wrong with playing them as is? As for the events and the religion etc, well that's why it'd have to be an expansion!
By herodotus (SI Herodotus) on Feb 15, 2012
herodotus
A bit late on this review as I fired up the demo the other day, and foolishly ignoring the tutorials jumped right in. I have the original title, but haven't played it yet so I hadn't a clue what I was doing or was meant to do. So forgot about it.
After just having watched the three part documentary "The Crusades", revealing much I had not known before the only characters on the Christian side I'd be interested in playing are Richard the Lionheart and Louis IX (though of course, you cannot). It's a shame you can't play as the Muslim states, though until Saladin came along they were a messy mix of tribes. The one I most would like to play would be Qutuz, Sultan of the Mamuluks who defeated Louis and the subsequent invasion by the Mongols. Qutuz's assassin and successor Baibars, a brilliant and ruthless military commander ended the Crusader States when he annihilated them one by one. That would need to be a game all of it's own, not just an EP, IMO.

A shame then that The Holy Land is seemingly almost wholly ignored, as I've had my fill of playing in Medieval Europe at this stage. However, The Crusades were actually more a distraction at the time and when the Crusader States did fall it barely caused a ripple in Europe. Took a couple of centuries before another French King, Louis XIV raised them to public awareness with glorified paintings commissioned and the Legends were born. If it hadn't been for him, The Crusades might well have been just a footnote in the history of Medieval Europe. Saladin's glorification also came as a direct result of this newly found interest. Otherwise, he too would have been just a vaguely remembered part of Middle East history.
I'll play the original for a bit, with it's expansion and see if I can be once more enticed to rule in Medieval Europe.
Thanks for the review, Joe.
By novapaddy (SI Member) on Feb 15, 2012
novapaddy
I got the demo yesterday and I've looked at most of the Utube videos. It certainly is the prettiest game I've ever seen, and I thought Victoria 2 was pretty, this is amazingly good to look at.

On the point of having Muslim nations. Paradox say that the database of characters (real, historical.. and even in-game, wikipedia linked, so you can read about the real person).. the database was huge. Would this be a reason for not having probably a doubling of the size of the character database, for not yet having Muslim nations?
By SirRoderick (SI Elite) on Feb 15, 2012
SirRoderick
The Muslims actually are still in the game you realise, just not playable. I doubt it has to do wih the number of character. The main reason, I suspect, is simply that the Muslims really need a overhaul of game mechanics in order to feel right. So you're not playing a muslim the exact same way you'd play the King of England.
By novapaddy (SI Member) on Feb 15, 2012
novapaddy
UPDATE: If you check out Paradox/CKII forum, a guy has found a way to get the Muslims playable.
By herodotus (SI Herodotus) on Feb 15, 2012
herodotus
Well that's just it, isn't it. The Muslim "states" were made up of a very loose series of alliances between many rival tribes and factions. Even Sultans, until Baibars were never quite the titular head of state that a European monarch was. It was not simply "Hey I'll be Saladin and lead the armies of Islam". He was but one of many such leaders, and only a military one at that.
The Sultans would be the best equivalent to a Crusader King, however their major concern was the Mongol Empire, not Christian Europe.
By herodotus (SI Herodotus) on Feb 15, 2012
herodotus
UPDATE: "Dynasty Shields" and "Mongols" have just been released as DLC's on Steam for $2 each. The latter appears to allow you to play as the Mongols:

"The Mongols DLC contains thousands of unique face combinations for male and female characters of the Mongol cultures. It also contains 7 new unit sprites for:
Archers
Horse Archers
Heavy Infantry
Pikemen
Light Infantry
Light Cavalry
Heavy Cavalry"

But I could be wrong. The other seems merely cosmetic and might easily be done with a mod:

"This pack contains 50 unique dynastic shields for the 50 most famous families of Medieval Europe. Including the historical insignia for:

von Habsburg
af Bjälbo
Komnenos
Rurikovich
Plantangenet
von Wittelsbach
Ylving"
By novapaddy (SI Member) on Feb 17, 2012
novapaddy
So, if you have played CK2, is it worth paying 40 euros for? Any good?
By SirRoderick (SI Elite) on Feb 17, 2012
SirRoderick
I've played the demo only so far, but I'd be willing to pay 60 euros for it at this stage :P
By Kres (SI Elite) on Feb 17, 2012
Kres
I'm thinking about giving it a go today. Friday, and got sick. Seems like the right moment to start playing something. Not sure how would brain react to learning curve though.
By novapaddy (SI Member) on Feb 17, 2012
novapaddy
But Paradox also have Magna Mundi due for release soon. So I'm kinda sitting on the fence with my money, which is tight, and could be better spent on that? It may be a case of buying one and not the other...

Comments appreciated.
By unsilviu (SI Core) on Feb 17, 2012
unsilviu
If you really want to avoid buyer's remorse, I'd suggest waiting to see how good Magna Mundi will be. A fun fact is that it starts in 1453, exactly one year after Crusader Kings ends.
By herodotus (SI Herodotus) on Feb 17, 2012
herodotus
"Magna Mundi" does look good, but more a "what if" than a deep historically themed game. Bit of a curious looking title, yet very attractve in it's premise.
AUD $38 for "CK II"...not a lot of cash to part with, yet how quickly will the price drop? "Sengoku" was recently on GG for 75% off.
By SirRoderick (SI Elite) on Feb 18, 2012
SirRoderick
I'm playing it now and I can honestly say it's my favourite Paradox title so far. Which is saying something, since I have 4 more on my hard drive right now.

I started as the Count of Kent, one hell of a game. Creating the duchy, working to reduce the King's authority, independence, a 44 year long war with the King to claim his throne (non stop), assasinating plotting wives and brother-in-laws, trying to increase the King's authority back again so Hereford and Somerset will stop killing each other every five years, civil wars seemed to be the national passtime.

It's now 1247 and I finally managed something of a stable kingdom, with medium crown authority. Vassals are following orders and plots to kill my heirs have dropped from everyday to a weekend hobby. The Duke of Hereford is still a hereditary bother (it must be genetic), but make the man the keeper of the swans and throw some gold at his face and he won't rebel anymore.

Now it's time to take Northumberland back from the dastardly scots!
By SirRoderick (SI Elite) on Feb 18, 2012
SirRoderick
Also, @herodotus, it is EXTREMELY historical. This is magna mundi, they pride themselves on make ahistorical success extremely hard. It should be much more historical than either EUIII or CKII.
By herodotus (SI Herodotus) on Feb 19, 2012
herodotus
What I meant was, it takes an historical setting along with everything that comes with that and turns it into "What if I did this as opposed to what was done historically".
Should explain myself better.
By SirRoderick (SI Elite) on Feb 19, 2012
SirRoderick
My point is that it is less so than this game, which I thought was what you were contradicting?
By herodotus (SI Herodotus) on Feb 20, 2012
herodotus
"Fixed events in the stream of Time cannot be messed with", I believe is what The Doctor called it. So "Magnus Mundi" is more historical, strictly historical that is than "CK II"? Curious.
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
Well, let me put it this way:

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_2.jpg

Does that look particularly like a historical outcome? This screen does not show giant Denmark Russia or Byzantine Holy land.

Actually, the only thing in this game that looks the way it should is my England, thank you very much. King Roderick (VIII) the Lionheart had his work cut out to make that happen, I can tell you!
By Kres (SI Elite) on Feb 20, 2012
Kres
@Roderick: Aww there's Croatia too. Smaller then usual, but we're there. Unconquered!
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
Ehm...yeah. That didn't last very long. :P
By JustCommunication (SI Core) on Feb 20, 2012
JustCommunication
That's if Magna Mundi ever comes out... it's been pushed back so many times now because the dev team keep wanting to add features.

That's the trouble with taking modders and giving them money, I guess.

But yes, Magna Mundi seeks to be a game that's a lot more indepth, and also less about limitless expansion and a-historical outcomes. You're a lot more restricted in what you can do, I beleive.
By unsilviu (SI Core) on Feb 20, 2012
unsilviu
@Roderick-Is that Moldavia in the upper right? Where Poland should be? o.O
By novapaddy (SI Member) on Feb 20, 2012
novapaddy
Was reading Magna Mundi is on Gold Release stage, so I think that means it is given to the publishers Paradox for them to test? But looking for a release in a few weeks?
By novapaddy (SI Member) on Feb 20, 2012
novapaddy
I've tried the demo of CK2, and I'm totally lost.. as I don't seem to be able to control anything... am lost in a sea of not having any idea what's what?
By Kres (SI Elite) on Feb 20, 2012
Kres
@Roderick: Noooo, leave Croatia alone! We'll get you with our voodoo and sheep blood.
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
I did leave it alone mate, but I'm afraid the Roman emperor (the Greek one) had other ideas!

As for Novapaddy, try these videos: http://www.youtube.com/watch?v=qTBOGR3nefc&feature=channel_video_title

I'll post some screens from my endgame later on, I'm closing in on the ending date for my first ever game.
By herodotus (SI Herodotus) on Feb 20, 2012
herodotus
Well, ballyhoo! Tea and medals all round, Roderick.
Still can't tell what your screenshot is displaying. The flag look like that of St. George, but that's all I can make out.
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
Alright, so it's not quite the last bit of the game yet, there's about 20 years left. But the guy I have ruling my various kingdoms at the moment is just too good not to show. Mark I "The Just" of Godwin, king extraordinaire.

So now the part where I show off and thinly veil this as helping people get an idea about the game. Which it may very well do! :3

You could compare it to the last pic, taken in the year 1330. At that stage, I had finally managed to create something of a stable rule in England. It took me the better of 300 years. The next few kings managed to piece together enough claims to take over Scotland. In the year 1400, I was poised to start asserting myself in France. (The Portugal up there basically just turned back into France one day, no idea why)

Then this guy happened:

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_23.jpg

The man dismantled France, doubled the land under his control and seized the French Crown for himself in less than 40 years, making him King of England, Wales, Scotland and France. I'd say that's a nice way to end a game.

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_21.jpg

Just a shame he wasn't called Roderick :P
The king in my previous post was the second Roderick in that line (it goes up a long way further), just as a sense of time. Near 400 total members and 68 alive at the time.

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_18.jpg

My laws in place in England. Absolute crown authority, meaning vassals cannot wage wars at all and their titles may not be inherited outside the realm. Max levies, they have to give every able man to my army when I ask them to. No taxes whatsoever, to balance the last two out a bit. Free investiture means I can assign my own bishops and they pay their taxes to their secular liege (i.e. me) instead of to the pope. Obviously the pope does not care for this. That is why I did this:

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_20.jpg

I have an antipope called Martin, he stops me getting excommunicated as well as letting me excommunicate whomever I damn well please within my own realm. This allows me to imprison and even execute any vassal that so much as looks at me wrong.

http://i907.photobucket.com/albums/ac276/Beowulf1990/ck2_19.jpg

My military screen. I can summon a maximum of 124 thousand troops from my vassals. My personal demesne in comparison only supports 7,5 thousand, but due to my absolute authority that is never a problem.
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
To hero's sneaky reply, it displays a massive Portugal where France is supposed to be. It's pretty clearly written all over the map :P
By herodotus (SI Herodotus) on Feb 21, 2012
herodotus
Well what would I know. I live in the backwaters of the world where there be dragons. Remind me what countires are in this Europey place again. I know there's Britain floating around there, and a few smaller islands, then a massive expanse of land made up of stragely tongued people that flood our backpacker hostels every Summer and take our jobs:)
By SirRoderick (SI Elite) on Feb 20, 2012
SirRoderick
Alright, I know my european geographical knowledge has been inflated to prepousterous heights by the dear fellows at Paradox, but any old bottom-feeding bastard should know where Fra...oh wait that was a joke.

Neverming :blush:
By herodotus (SI Herodotus) on Feb 21, 2012
herodotus
"Bottom feeding bastard"? I resemble that comment!
By Gyorn (SI Core) on Feb 23, 2012
Gyorn
Well, there are examples of inheritance of whole countries (Scotland anyone?) and i guess thats what happened with France. One marriage and the plague in reality could have caused this outcome. As for Byzantinum...apparently they indeed WERE that strong during that time. They got stopped in reality by bad luck and crappy rulers (source: Paradox forum thread ;) )
By SirRoderick (SI Elite) on Feb 23, 2012
SirRoderick
They never got to Baghdad I'll wager. They did in my game.
By lacki2000 (SI Member) on Mar 01, 2012
lacki2000
I've played CK I a lot, it was really great but too easy in conquering, and CK II is much better, much interesting, deeper and harder (lot of save-try-resign-load strategy at the begining).
By the_fourth_horseman (SI Veteran Member) on Mar 02, 2012
the_fourth_horseman
Pff hard game to really grasp, but addictive nonetheless. I still don't understand what's wrong with being able to play a Muslim character. Perhaps something to keep in mind for upcomping expansions?
By JustCommunication (SI Core) on Apr 03, 2012
JustCommunication
They are going to introduce Muslum factions properly in an expansion. They didn't want to make the same mistake with HoI3, where they tried to do too much at once.

Because of how different they are, I guess they felt they wouldn't have been able to do the Eastern Dynasties enough justic if they'd tried to rush it before launch.
By herodotus (SI Herodotus) on Apr 03, 2012
herodotus
Look forward to that JC, as this will be a great way to play CKII. Never get to play the Muslim factions in most games of the period, but only against them or in a very scaled-down watered way. Such a rich time of empire building, war, heroism and betrayals.
By the_fourth_horseman (SI Veteran Member) on Apr 05, 2012
the_fourth_horseman
Okay so I guess I kinda grasped it by now. In 4 or 5 generations I made it from Count of Zeeland to King of Jerusalem, with about 6 duchies to show for. Would you call that a neat achievement, or just business as usual?
By the_fourth_horseman (SI Veteran Member) on Apr 05, 2012
the_fourth_horseman
Oh and I'm indeed looking forward to playing with the muslemboys. In fact my current Van Vlaanderen character, upstandingly Dutch and catholic as he may be, now has so much muslim blood pumping that he's sporting a towelturban and fluffbeard. Mixing and breeding the Uebermensch; old Friedrich would be proud.
By SirRoderick (SI Elite) on Apr 05, 2012
SirRoderick
Not bad at all Death!

Oh and please don't call the "Van Vlaanderen" chap Dutch, he's Flemish as his name implies (We don't like the Dutch very much :) )
By the_fourth_horseman (SI Veteran Member) on Apr 05, 2012
the_fourth_horseman
Not as great as the achievements of King Mark "the Just" and his kinsmen of course :). But the thing is, my fellow really is Dutch. His great great great grandfather slew al his Flemish relatives and procreated only Dutchies - which seemed only the right thing to let him do for me as an actual Zeelander. And so the house Van Vlaanderen is Flemish no more, strangely as it may sound ... So what's there not to like about the Dutch, Sirrreeh? :)
By SirRoderick (SI Elite) on Apr 05, 2012
SirRoderick
OMG YOU DIDN'T!!! D:

That is just cruel!
By the_fourth_horseman (SI Veteran Member) on Apr 05, 2012
the_fourth_horseman
Yup ! I got totally medieval on them.

Too bad the game doesn't include windmills, for I surely would have crammed those Flanders fields - where now tulips blow - full of them.

Don't take it too personal tho Roderick :)
By Kres (SI Elite) on Apr 05, 2012
Kres
I hope there wont be political consequences to what you two are on about :p
By SirRoderick (SI Elite) on Apr 05, 2012
SirRoderick
...ehm, I have no idea what you're talking about!

*Shuffles declaration of war under the table.*
By the_fourth_horseman (SI Veteran Member) on Apr 12, 2012
the_fourth_horseman
No we settled that back in the 1830s... We could have been so great together :p...
By SirRoderick (SI Elite) on Apr 12, 2012
SirRoderick
We beg to differ :/