Crysis Cheats, Tips
26.11.2009

Cheats & Cheat Codes

This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "diff_easy.cfg", "diff_normal.cfg", "diff_hard.cfg", or "diff_bauer.cfg" file in the "\crysis\game\config\" directory to change game play on the Easy, Normal, Hard, or Bauer difficulty setting. Insert one of the following lines to activate the corresponding cheat function:

Code:

Description:

g_godMode = 1

God mode

v_goliathmode = [0 or 1]

Toggle vehicle invincibility

g_playerSuitArmorModeHealthRegenTime = 0

Instant health regen

g_playerSuitArmorModeHealthRegenTimeMoving = 0

Instant health regen while moving

g_playerSuitHealthRegenTime = 0

Set health regen time to 0

g_playerSuitHealthRegenTimeMoving = 0

Set regen time while walking to 0

g_playerHealthValue = 900.0

Extra health

g_playerSuitEnergyRechargeTimeArmor = 0

Instant energy

g_playerSuitEnergyRechargeTimeArmorMoving = 0

Instant energy while moving

g_playerSuitEnergyRechargeTime = 0

Set energy regen time to 0

g_suitCloakEnergyDrainAdjuster = 0

No energy loss

g_suitRecoilEnergyCost = 0

No energy cost

g_playerSuitHealthRegenDelay = 0

No waiting until regen starts

g_playerSuitEnergyRechargeDelay = 0

Do not wait until energy regen starts

g_suitArmorHealthValue = 900.0

More armor points

i_unlimitedammo = 1

Infinite ammunition

i_noweaponlimit = 1

No weapon limit

g_suitSpeedMult = 2.85

Run faster

g_difficultyLevel = 1

Set difficulty, "1" is easy, "4" is most difficult

ai_IgnorePlayer = 1

AI ignores player

g_suitSpeedEnergyConsumption = 1

Speed suit never runs out of energy

time_scale = [number]

Rate at which time passes; "1" is default

g_meleeWhileSprinting = [0 or 1]

Toggle melee attacks while sprinting

pl_fallDamage_SpeedFatal = [number]

Fall speed in meters/second that causes death; "13.7" is default

pl_fallDamage_SpeedSafe = [number]

Maximum speed in meters/second at which you take no damage; "8" is default

pl_swimBaseSpeed = [number]

Set swim speed; "4" is default

pl_swimJumpSpeedBaseMul = [number]

Set speed at which you jump out of water; "1" is default

g_walkmultiplier = [number]

Walking movement speed; "1" is default

cl_strengthscale = [number]

Multiplies punch strength by this factor; "1" is default