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Game Card Crysis (PC)

Genre: Shooter
Publisher:
Electronic Arts
Developer:
Crytek
Release Date:
13.11.2007
Minimum System:
n/a
Type:
Action
Reality Factor:
Science Fiction
Perspective:
First-Person
Blood Level:
Bloody
Age:
Futuristic
Crysis Headquarters
Check availability on GamersGate.com

Cheats & Hints

Crysis Cheats & Cheat Codes

If you have any problems with entering this cheat codes you can go to our forum and discuss Crysis cheats.

MAIN CRYSIS CHEAT CODES:

This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "diff_easy.cfg", "diff_normal.cfg", "diff_hard.cfg", or "diff_bauer.cfg" file in the "\crysis\game\config\" directory to change game play on the Easy, Normal, Hard, or Bauer difficulty setting. Insert one of the following lines to activate the corresponding cheat function:

Code: Description:
g_godMode = 1 God mode
v_goliathmode = [0 or 1] Toggle vehicle invincibility
g_playerSuitArmorModeHealthRegenTime = 0 Instant health regen
g_playerSuitArmorModeHealthRegenTimeMoving = 0 Instant health regen while moving
g_playerSuitHealthRegenTime = 0 Set health regen time to 0
g_playerSuitHealthRegenTimeMoving = 0 Set regen time while walking to 0
g_playerHealthValue = 900.0 Extra health
g_playerSuitEnergyRechargeTimeArmor = 0 Instant energy
g_playerSuitEnergyRechargeTimeArmorMoving = 0 Instant energy while moving
g_playerSuitEnergyRechargeTime = 0 Set energy regen time to 0
g_suitCloakEnergyDrainAdjuster = 0 No energy loss
g_suitRecoilEnergyCost = 0 No energy cost
g_playerSuitHealthRegenDelay = 0 No waiting until regen starts
g_playerSuitEnergyRechargeDelay = 0 Do not wait until energy regen starts
g_suitArmorHealthValue = 900.0 More armor points
i_unlimitedammo = 1 Infinite ammunition
i_noweaponlimit = 1 No weapon limit
g_suitSpeedMult = 2.85 Run faster
g_difficultyLevel = 1 Set difficulty, "1" is easy, "4" is most difficult
ai_IgnorePlayer = 1 AI ignores player
g_suitSpeedEnergyConsumption = 1 Speed suit never runs out of energy
time_scale = [number] Rate at which time passes; "1" is default
g_meleeWhileSprinting = [0 or 1] Toggle melee attacks while sprinting
pl_fallDamage_SpeedFatal = [number] Fall speed in meters/second that causes death; "13.7" is default
pl_fallDamage_SpeedSafe = [number] Maximum speed in meters/second at which you take no damage; "8" is default
pl_swimBaseSpeed = [number] Set swim speed; "4" is default
pl_swimJumpSpeedBaseMul = [number] Set speed at which you jump out of water; "1" is default
g_walkmultiplier = [number] Walking movement speed; "1" is default
cl_strengthscale = [number] Multiplies punch strength by this factor; "1" is default

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